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Cutting down network traffic from the Client (SendPlayerDir)


Rob Janes
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> SendPlayerData is used way too much, you should probably make more packets for sending data. It is a waste of bandwidth and the player jumps around a lot when you do that. I optimized all the packets/variables of my source code of Origins, but I didn't finish upgrading it to what Jscinder did to the source. I moved on by, then. ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png)

This has nothing to do with SendPlayerData, but you're absolutely right. That is sent far more than is needed.
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