azkanan Posted February 21, 2013 Author Share Posted February 21, 2013 ![](http://puu.sh/26h70.png) ![](http://puu.sh/26hfx.png)How can I improve them? Link to comment Share on other sites More sharing options...
Mal Posted February 21, 2013 Share Posted February 21, 2013 I hope this won't be mandatory on any level. That being said, I'd like to suggest that youc lose the woman's legs. I know you're attempting to get the affect of a slight pigeon toe (which a very high percentage of women have, e.g. feet turned straight or slightly inwards, while men predominantly have straight or outward turned), but I'd close the legs, and maybe touch up the woman's nose. Her arms are also bigger than the mans.. one leg is bigger than the other. Quite a few problems, but you otherwise have everything else scaled okay. Link to comment Share on other sites More sharing options...
azkanan Posted February 21, 2013 Author Share Posted February 21, 2013 ![](http://puu.sh/26hIM.png)![](http://puu.sh/26hJc.png)Better? I'd like to keep the pidgeon toes; it gives it personality.![](http://puu.sh/26hKY.png) Link to comment Share on other sites More sharing options...
Wortel Angels Posted February 21, 2013 Share Posted February 21, 2013 ahm… looks like an alien O.O Link to comment Share on other sites More sharing options...
Kusy Posted February 22, 2013 Share Posted February 22, 2013 No shoulders or hips on the man… the woman looks horrible, and nothing can explain those legs unless you hue her green and pass up as a zombie.Also, Azk you put more detail and effort into male tits than into woman tits... what's wrong with you? That's not how tits look like. Link to comment Share on other sites More sharing options...
MadalinV Posted February 22, 2013 Share Posted February 22, 2013 Fix the male's head, and redo (Yeah, redo) the female character, her legs are ducked up, her tits are unproportional, and her shoulders are not at the same Y level. Also, her hands are bigger than male's and i think that her face is not right too. Link to comment Share on other sites More sharing options...
Kusy Posted February 22, 2013 Share Posted February 22, 2013 @ZexThat's because the male has a head of an infant and the female looks like a 50 year old alcoholic with a cohabitant who beats her up regularly… hence the smashed in nose.I agree with redoing it, it's fubar. As far as the shading and colors go - it's fine, the technique is not bad. But god Azk, you need to work on that anatomy.One thing with shades - it's not visible on the enlarged image but in regular size, the male looks like smirking. Link to comment Share on other sites More sharing options...
azkanan Posted February 25, 2013 Author Share Posted February 25, 2013 This is the female's foot position seen from above. The small black arrow is her facing and the big black arrow is the camera's point of view on her.![](http://puu.sh/26hKY.png) ![](http://puu.sh/28h5p.png)Edit;And I just fixed up the smashed nose.![](http://puu.sh/28hb5.png) ![](http://puu.sh/28has.png) Link to comment Share on other sites More sharing options...
azkanan Posted February 25, 2013 Author Share Posted February 25, 2013 Before to After![](http://puu.sh/28hq7.png) ![](http://puu.sh/28hpx.png) Link to comment Share on other sites More sharing options...
Synergy Posted February 25, 2013 Share Posted February 25, 2013 They both still look like something the cat dragged in, chewed on and mauled for a bit… Sorry.. ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png) Link to comment Share on other sites More sharing options...
MadalinV Posted February 25, 2013 Share Posted February 25, 2013 I know you tried to make us understand the position of the feet, but will you make everyone who is creating their account understand this?My ideea is tu use breeze sprites that user makes/generates in an animation of moving (maybe) that is done by javascript/other programming language over the sprite sheet. Link to comment Share on other sites More sharing options...
Guest Posted February 25, 2013 Share Posted February 25, 2013 The shading needs to be redone, it looks weird. Also, the female's feet looks like shes pigeon footed. The males torso looks like he is trying to push a proud chest but he looks weak so he looks pretty wimpy and weird. Link to comment Share on other sites More sharing options...
MadalinV Posted February 25, 2013 Share Posted February 25, 2013 Also, forgot to say, hands at male should be longer, and a bit larger.Edit: Also, they look more like ash spawns (from skyrim DLC, Dragonborn) Link to comment Share on other sites More sharing options...
cheatking Posted February 25, 2013 Share Posted February 25, 2013 No matter how much you try to fix them they still look bad.Can't we have a traditional head and shoulders portrait? Link to comment Share on other sites More sharing options...
Kusy Posted February 25, 2013 Share Posted February 25, 2013 > This is the female's foot position seen from above. The small black arrow is her facing and the big black arrow is the camera's point of view on her.> > ![](http://puu.sh/28h5p.png)Yes Azk… and that's still a position only a ducking retard or a zombie would assume. Nobody stands/walks like that, and if they do, they should seek medical attention.Scratch them both and start over, it's a lesson you need to take - sometimes it's better to do that and learn from mistakes, than to resuscitate a cold corpse. Link to comment Share on other sites More sharing options...
Solstice Posted February 26, 2013 Share Posted February 26, 2013 Is this thread designed to give me nightmares? D: Link to comment Share on other sites More sharing options...
Dark Crusade Posted February 26, 2013 Share Posted February 26, 2013 Holy nigger dicks. Start from scratch. Look up anatomy (the legs should be the same size as the head + body). Work on a better palette, and ditch the messy dithering shading style you've went after. Try and keep it cleaner. Link to comment Share on other sites More sharing options...
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