George Posted May 23, 2013 Author Share Posted May 23, 2013 Hey, I am working on a 2d mmorpg (Tria) and I need some advice and opinions on my Weapons / Base sprite I have so far.![](http://i42.tinypic.com/eqqow6.png)edits are indeed welcome to show me visually where I need to improve at. Link to comment Share on other sites More sharing options...
Daneta Posted May 23, 2013 Share Posted May 23, 2013 There very nice and old style it's cool Link to comment Share on other sites More sharing options...
Wing Posted May 23, 2013 Share Posted May 23, 2013 One thing you have to consider is the size you are working with. You mentioned this is for your game. With the size you currently have you won't have a lot of space for customization, though it isn't impossible it becomes mostly interpretation.As for the how it looks, I think it's going pretty well so far. However, for the right/left directional sprite you currently have his shoulders seem awfully shrugged up. Link to comment Share on other sites More sharing options...
Nook Posted May 23, 2013 Share Posted May 23, 2013 Damn. Those sprites are nearly as tiny as Kusy's pecker. Too small for a PC game imo.I'm curious to see how they match the environment. Got any tilesets to show off? Link to comment Share on other sites More sharing options...
Kusy Posted May 23, 2013 Share Posted May 23, 2013 I know you love me and my pecker, no matter our size Nook. Link to comment Share on other sites More sharing options...
Zeno Posted May 25, 2013 Share Posted May 25, 2013 I wouldn't be thrilled to start playing a game where my only character is smaller than my pinky nail, but for the size constraints I think you're doing an excellent job. Some of the items aren't quite proportional to the character size, but that's something of an RPG convention anyway. Link to comment Share on other sites More sharing options...
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