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Quest System: Quest Types


Mellowz
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everyone seems to be thinking of like major theme of a quest.
if you can string multiple part together and just put in key info for quest types then it would work best i beleive.

so you can string and repeat these as any part of a quest.

obtain item from character
obtain item by craft
obtain item from drop
deliver item to npc
deliver item to location
kill # of X npcs
protect X npcs
travel to specific location
scripted

again, you should be able to string together any amount of these and repeat some and even swap to a scripted one and back.

things like destroy buldinf could simply be deliver item to location then use a script to replace the tiles.
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chase down npc = locate npc with scripted npc to run away or hide if you want it complex.
the quest editor wouldnt be able to control the npc.
that woudl be scripted npcs.

although with the quest ediitor could use do the following:
assign locate location code
assign locate npc code + script code
script code will spawn scripted npc
scripted npc would do what was needed for avoidance.

that would be cool
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@Bobosk:

> Here's an original idea, how bout any quest, where you can't kill more than X number of mobs??

have a drop rate of an item set it to 1 / 1000
and you can kill more than 100 of the mobs hahaha
and make it on a 10 min timer
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Treasure Hunt

Talk to NPC and he says "if i lend you this map you will share the treasure if there is any".
He gives you a map and says you can borrow a spade.
If you click on the map it opens a window with the map route.
Find where the treasure is and use the spade on that tile.
Recive the treasure. =D
Go back to the NPC's house, return his spade and give him half of the treasure.
Quest complete!
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Talk to NPC and he says "if i lend you this map you will share the treasure if there is any".
-locate npc
He gives you a map and says you can borrow a spade.
-obtain item
If you click on the map it opens a window with the map route.
-scripted item
Find where the treasure is and use the spade on that tile.
-find location
Recive the treasure. =D
-locate item
Go back to the NPC's house, return his spade and give him half of the treasure.
-locate npc

see… you dont need to be specific. just types.
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  • 1 month later...

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