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XD I had a lot of fun making this map


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![](http://img75.imageshack.us/img75/1301/screenshot1ma1.jpg)
Details aren't the best, because that's not what I'm aiming for. I'm trying to make an extremely jacked up version of a normal cliff map, and make it a side-scroller.

I think this is missing something…
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@Robin:

> That's not a sidescroller.

You need to stop with your comments about sidescrollers. No one wants to hear you go on every forum and say that side scrolling games aren't sidescroller [*sigh* MrMiguu's Game]. OBVIOUSLY you don't know anything about the Eclipse engine. Your still stuck on that crappy Essence engine. You should do some research on the Eclipse engine before telling people that their games arent sidescroller.

Good day, Chakkra
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@Chakkra:

> You need to stop with your comments about sidescrollers. No one wants to hear you go on every forum and say that side scrolling games aren't sidescroller [*sigh* MrMiguu's Game]. OBVIOUSLY you don't know anything about the Eclipse engine. Your still stuck on that crappy Essence engine. You should do some research on the Eclipse engine before telling people that their games arent sidescroller.
>
> Good day, Chakkra

Thank you, Chakkra.
Thank you Miguu and Chakkra for your criticism.

I can't do any better with these Eclipse tiles, Robin, so quit your b**ching about it.
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Okay… can someone actually give an opinion about the map? xD

(Oh, and also, Hairo will attempt sourcing in backwards movements, to add to the backwards effect)
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I don't care if its side-scroller or not, That map is fucked up. 1/10

I don't see how it is an attempt at a map. You've placed trees and rocks in the air? You have accomplished having a completely jacked up cliff map, by making it looks like a 2 year got hold of the mouse for 20 seconds…

If I was to see this in a game, I'd most probably quit there and then. Sorry Hail, Epic Fail.
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@Chakkra:

> You need to stop with your comments about sidescrollers. No one wants to hear you go on every forum and say that side scrolling games aren't sidescroller [*sigh* MrMiguu's Game]. OBVIOUSLY you don't know anything about the Eclipse engine. Your still stuck on that crappy Essence engine. You should do some research on the Eclipse engine before telling people that their games arent sidescroller.
>
> Good day, Chakkra

@HailBlazR:

> Thank you, Chakkra.
> Thank you Miguu and Chakkra for your criticism.
>
> I can't do any better with these Eclipse tiles, Robin, so quit your b**ching about it.

@Elder:

> For the love of god why are you b**ching about that? It just pisses everybody off and makes people dislike you.

Rofl. How was I b*tching? I'm explaining to you that it's not a sidescroller. It's trying to _emulate_ a sidescroller _style_ but it isn't a sidescroller. The programming or mapping of a game doesn't dictate whether it's a sidescroller or not, it's the perspective of the art.

Let's have a quick google of 'side scroller' shall we?

![](http://dailypackage.fedorabook.com/uploads/2007-04-13-abe.png)
![](http://n-europe.com/games/castleds/4.jpg)
![](http://www.filecloud.com/img/sized/00/00/31/00003128.jpg)
![](http://static.flickr.com/110/315137942_b4dbaf1149_o.jpg)

Now, let's go read up on good ol' wikipedia. [http://en.wikipedia.org/wiki/Side-scrolling_video_game](http://en.wikipedia.org/wiki/Side-scrolling_video_game)

A side-scrolling game or side-scroller is a video game in which the gameplay action is viewed from a **side-view camera angle**, and the onscreen characters generally move from the left side of the screen to the right in order to reach their goals. These games make use of scrolling computer display technology.

Now, how about you lot stop blindly arguing with me and trying to turn it into a personal flame war? No matter how much you shout at me, mapping in that style doesn't make a game a sidescroller, so go do some bloody research before making yourself look like retards xDDD

As for the map, simply spinning stuff around doesn't make it look like a different dimension. Try inverting the colours of the tiles, as well as the character, or something instead. It looks more like an excuse for your terrible mapping than a serious map from a game.

Oh, and if you're gonna make a game that's trying to copy the sidescrolling style, at least add a parallax, otherwise it just looks boring.
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I'm locking this. I'm not getting the criticism responses I was hoping for, rather, a flamer and a bunch of people trying to prove her otherwise.
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@Robin:

> That's not a sidescroller.

River City Ransom
Double Dragon
Battletoads
Final Fight
TMNT Arcade
Aliens arcade games
Dungeons and Dragons arcade games
Pretty much every "beat-em-up" game from the mid-80s until the age of 3d.

They are all considered "side-scrollers" despite having limited movement along an extra axis. I don't see why you have to be such an elitist over the term and any games trying to emulate such a style. But go ahead and flame games and hide behind wikipedia semantics, you seem to be good at that.
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