mythica_master9 Posted August 27, 2008 Author Share Posted August 27, 2008 Some of you may be familiar with the turn-based, dueling-style combat GUIs from games such as Dragonfable, RPG toolkit, or AdventureQuest. My question is, how do I make something like that for Eclipse. I think this concept would look really cool for my game, I just don't know how to implement it.Thanks in advance for any help/advice you may be able to offer. :) Link to comment Share on other sites More sharing options...
Robin Posted August 27, 2008 Share Posted August 27, 2008 You need to code a turn-based battle system before adding a turn-based-based GUI (lol) GUI. Link to comment Share on other sites More sharing options...
mythica_master9 Posted August 27, 2008 Author Share Posted August 27, 2008 any help on how I can go about doing that would be appreciated Link to comment Share on other sites More sharing options...
Drummerpete Posted August 27, 2008 Share Posted August 27, 2008 WIth alot of VB6 knowledge and time. Link to comment Share on other sites More sharing options...
Robin Posted August 27, 2008 Share Posted August 27, 2008 You don't need that much Vb6 knowledge. You just need to have a heck of a lot of common sense, and some nice problem solving skills to boot. Link to comment Share on other sites More sharing options...
monowolf00 Posted August 27, 2008 Share Posted August 27, 2008 @Robin:> You don't need that much Vb6 knowledge. You just need to have a heck of a lot of common sense, and some nice problem solving skills to boot.You always say that….........-_- Link to comment Share on other sites More sharing options...
L0lz Posted August 27, 2008 Share Posted August 27, 2008 Most ppl don't have a lot of common sense, so get some empathy. You'll need to code, code, and code. No matter how much you want it now, it will never come unless you practice, and learn. Link to comment Share on other sites More sharing options...
Robin Posted August 28, 2008 Share Posted August 28, 2008 People keep on saying you need Vb6 skills, when you really don't. You just need to understand programming. A lot of that can be picked up simply by being on a computer for a long time xD Link to comment Share on other sites More sharing options...
Particle Posted August 28, 2008 Share Posted August 28, 2008 Hmmm… Depending on how you go about this it wouldn't be too hard now would it? Create a new form that is called whenever combat is initated. Have certain parts read from an ini which cause graphics to display. So that you can do specific "Attacks" and then have each of those buttons correspond to a new ini which has the Attacks info in it :P Link to comment Share on other sites More sharing options...
Robin Posted August 28, 2008 Share Posted August 28, 2008 Using a new form is cheap.Just set up a new rendering loop. Hell, the rendering is the easy part. What you need to do is give the player a new status which means client's don't pick them up. The player themselves wont be able to access all the normal functions.Simply adding a 'If not Player(index).OutofBattle then exit sub/function' would do the trick mostly. Then, you'd get the hard bit. Writing out the AI and the timing/turn based. Link to comment Share on other sites More sharing options...
Xolani Posted September 16, 2008 Share Posted September 16, 2008 It shouldn't be to complicated if you have a at least a basic knowledge of vb. I made a rpg for a programming project and after using eclipse to make the maps I made a simple turn based combat battle system. It's pretty simple to make the gui for it, one needs to make sure the equations used for combat are spot on though. For a 2d game with graphics simular to eclipse many people often prefere a 2d turn based game versus a 2d realtime action game. Anyway a bit of vb study will not be wasteed if you change your mind because im sure you will need it later if you want to add a bit of "uniqueness" to your game. good luck - cheers! Link to comment Share on other sites More sharing options...
Robin Posted September 18, 2008 Share Posted September 18, 2008 Ooold thread. Link to comment Share on other sites More sharing options...
monowolf00 Posted September 18, 2008 Share Posted September 18, 2008 Its only 19 days old… Link to comment Share on other sites More sharing options...
Robin Posted September 19, 2008 Share Posted September 19, 2008 A month is a long time. Especially on such a dead subject.That user hasn't been here for ages. Link to comment Share on other sites More sharing options...
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