cheatking Posted November 17, 2008 Author Share Posted November 17, 2008 Just happy That I got smething to work :)on the months 11, 12 & 1 it snows and all tilesets are replaced with snowy ones :) Link to comment Share on other sites More sharing options...
DrNova Posted November 17, 2008 Share Posted November 17, 2008 nice Link to comment Share on other sites More sharing options...
Dark Crusade Posted November 17, 2008 Share Posted November 17, 2008 Nicee Link to comment Share on other sites More sharing options...
cheatking Posted November 17, 2008 Author Share Posted November 17, 2008 Lol Link to comment Share on other sites More sharing options...
munro Posted November 17, 2008 Share Posted November 17, 2008 Damit another idea taken lol,Nice acomplisment! Link to comment Share on other sites More sharing options...
ddunit Posted November 17, 2008 Share Posted November 17, 2008 Hmm, that makes me think, you could use make a tileset1b with the same stuff snowy, but you'd have to do lots of scripting and have in-game time implemanted :\…So if you don't understand:You'd have tileset1A, which would be the summer tileset, mayb tileset1B for automn and tileset1CEach time the game changes season with the in-game time, the tilesets would automaticly switch. Link to comment Share on other sites More sharing options...
cheatking Posted November 17, 2008 Author Share Posted November 17, 2008 Yea. Thats what I did do. But only for winter. CBA with all the needed sgfx. It was easy. Link to comment Share on other sites More sharing options...
ddunit Posted November 17, 2008 Share Posted November 17, 2008 Rep+ for thy! :D Link to comment Share on other sites More sharing options...
cheatking Posted November 17, 2008 Author Share Posted November 17, 2008 Hmm Meaby I'll make my first Tut :) Link to comment Share on other sites More sharing options...
ddunit Posted November 18, 2008 Share Posted November 18, 2008 Yeah, but that script will be hard, mostly the time part :o Link to comment Share on other sites More sharing options...
Khachaturian Posted November 18, 2008 Share Posted November 18, 2008 HmmA tut would be coolI've seen many threads for people requesting thisNice one Basil Link to comment Share on other sites More sharing options...
Homicidal Monkey Posted November 18, 2008 Share Posted November 18, 2008 in EE3.0, you can take advantage of the layer above's background or the current layer's tint in order to simulate a layer of snow. Link to comment Share on other sites More sharing options...
DrNova Posted November 18, 2008 Share Posted November 18, 2008 Way nifty :) Link to comment Share on other sites More sharing options...
dao Posted November 20, 2008 Share Posted November 20, 2008 nicee:P Link to comment Share on other sites More sharing options...
Baron Posted November 20, 2008 Share Posted November 20, 2008 @Bone:> Hmm> A tut would be cool> I've seen many threads for people requesting this> > Nice one BasilQuite simple to implement, dont need anything from the server to determine this. In your client find where it blits off the actual tilesheets and then get the system time.Check the system date and choose from (for example) tiles0spring.bmp - tiles0summer.bmp - tiles0fall.bmp - tiles0winter.bmp - tiles0christmas.bmp Link to comment Share on other sites More sharing options...
Zananok Posted November 20, 2008 Share Posted November 20, 2008 I do it different, I created a 'season', 'year', 'month', etc script out of the idea of some1 else that i dont remember right now…. Anyway, it checks the 'month' and changes the maps using already defined for each map from a .ini. (I use the 'copy' part of 1 of my scripts that copys the whole map to a .ini. so when its that date, it loads the map from ini, if not, loads the .ini of normal [summer])Comments,From: Zananok Link to comment Share on other sites More sharing options...
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