ewcreator Posted November 29, 2008 Author Share Posted November 29, 2008 Should it it be Call SetPlayerBody(Index,2) <–no space Call SetPlayerLeg(Index,3) or Call SetPlayerBody(Index, 2) <--space Call SetPlayerLeg(Index, 3)????? Link to comment Share on other sites More sharing options...
shadowwulf Posted November 29, 2008 Share Posted November 29, 2008 i dont beleive it matters… but i use the space to be more readable Link to comment Share on other sites More sharing options...
dg1423 Posted November 29, 2008 Share Posted November 29, 2008 doesn't matter. Link to comment Share on other sites More sharing options...
ewcreator Posted November 30, 2008 Author Share Posted November 30, 2008 sub doesnt work ?Any help Link to comment Share on other sites More sharing options...
shadowwulf Posted November 30, 2008 Share Posted November 30, 2008 can we have the full sub? Link to comment Share on other sites More sharing options...
ewcreator Posted November 30, 2008 Author Share Posted November 30, 2008 Dim HB HB = GetPlayerleg(index) Call PutVar("PDD\" & GetPlayerName(index) & ".ini", "Player", "Head", HB) Link to comment Share on other sites More sharing options...
ewcreator Posted November 30, 2008 Author Share Posted November 30, 2008 -bump Any help Link to comment Share on other sites More sharing options...
zade_o Posted November 30, 2008 Share Posted November 30, 2008 First of all, GetPlayerLeg isn't even a command.It's GetPlayerLegsSlotYou gotta sayGetPlayerInvItemNum(index, GetPlayerLegsSlot(index))…try reading the list of all the commandshttp://www.touchofdeathforums.com/smf/index.php/topic,8502.0.html Link to comment Share on other sites More sharing options...
shadowwulf Posted December 1, 2008 Share Posted December 1, 2008 also that is nowhere near a proper sub.Sub Subname(param1, param2, … paramN) `End Sub` Link to comment Share on other sites More sharing options...
balliztik1 Posted December 1, 2008 Share Posted December 1, 2008 No, GetPlayerLeg(index) is a command, for the custom sprites. I think it's GetPlayerLegs, though. Plural. Not quite sure. Never used custom sprites, mahself. Link to comment Share on other sites More sharing options...
zade_o Posted December 1, 2008 Share Posted December 1, 2008 Well GetPlayerLegs isn't listed on the All Commands thread… Link to comment Share on other sites More sharing options...
Akselj Posted December 1, 2008 Share Posted December 1, 2008 But GetPlayerLeg is. Link to comment Share on other sites More sharing options...
zade_o Posted December 1, 2008 Share Posted December 1, 2008 OK. I see it now. Well in that case I have no clue what's wrong with his thing. Link to comment Share on other sites More sharing options...
ewcreator Posted December 1, 2008 Author Share Posted December 1, 2008 Maybe it PutVar command Link to comment Share on other sites More sharing options...
zade_o Posted December 1, 2008 Share Posted December 1, 2008 It'd be a lot easier to tell if you gave us the entire sub… like....from thisSub blahblahto thisEnd Sub Link to comment Share on other sites More sharing options...
ewcreator Posted December 1, 2008 Author Share Posted December 1, 2008 it a simply transform scripted ( save the player/head/body/leg before transform ) It will be much easy if use sprite but have make with customchar Link to comment Share on other sites More sharing options...
shadowwulf Posted December 2, 2008 Share Posted December 2, 2008 try this….comment out every line in the script with a 'then put a playermsg of test or something at the end.test it out. if you get the test msg then add a couple lines back in that you think will work.such as any playermsgs or anything.sooner or later a line you add back in will break it or cause unwanted effects. Link to comment Share on other sites More sharing options...
ewcreator Posted December 2, 2008 Author Share Posted December 2, 2008 okI found out that dim is not working correct . because I put a 0 instead of HB . Link to comment Share on other sites More sharing options...
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