ddunit Posted January 25, 2009 Author Share Posted January 25, 2009 Well, I'll be posting simple tutorials here!NOTE:You must know how to align stuff to put these in your game.You might also need very BASIC spriting knowledge.Tips:want to make round looking things? Remove the square pixels so the pixels connect diagonallyLet's start with a slime. Basicly the EASIEST monster to do.Get the GraphicsGale Free version here:[Graphics Gale](http://www.humanbalance.net/gale/setgalefreeus.exe)Install it and open a 32x32 window.When you get a 32x32 window, move the windows around as you like. Close the layer one since were not using it, ;).(If you want a reference, here's my interface:http://img210.imageshack.us/img210/7456/interfaceuf5.pngNot showing as an img, kinda big)STEP 1:The base!Now, to do the base of your slime.Use the circle tool to make the base of your slime. I suggest you make it close the the bottom of the from ( VVV of it ).![](http://img205.imageshack.us/img205/699/slimebaseay6.png)Now that you have a base, lets add the actual slime to it!![](http://img209.imageshack.us/img209/6024/slimehx7.png)(I've started to put a pallette in the corner as you can see ;) )Let's colour it!!Now, you should choose the color. I chose light green-ish.Use a dark hue for the outlines, exept the line inside, since that's our base.Like this:![](http://img206.imageshack.us/img206/5030/likethisiy3.png)(Enlarged so you can see correctly)Here's step by step how to do it. If you want to modify your slime, do it! We need variety at eclipse ;)Color code:Outline: Very DarkCorner Shading: DarkSlime Color: MediumShine color:Very lightBase Outline: LightBase Colour: lighter then outline but dark then the shine colourRefer to the color code for hues.The baseline should look circle-ish since it's the part that's touching the ground.Here's an exemple:![](http://img132.imageshack.us/img132/9931/slimeinlinedf2.png)![](http://img515.imageshack.us/img515/5868/slimeinlineenlargeddg1.png)For the shading, put it on the corners!![](http://img132.imageshack.us/img132/6226/slimeshadedin5.png)![](http://img152.imageshack.us/img152/6365/slimeshadedenlargedtk8.png)The inside, it's pretty simple to do. Filling bucket!![](http://img211.imageshack.us/img211/5292/slimeinsideew5.png)![](http://img132.imageshack.us/img132/9131/slimeinsideenlargedil5.png)Add some brightness to it, with shine! (The shine depends from the light source)![](http://img523.imageshack.us/img523/6924/slimeshinytq6.png)![](http://img259.imageshack.us/img259/3746/slimeshinyenlargedly4.png)The base should be coloured differently then the baseline:![](http://img144.imageshack.us/img144/2013/slimebottomrn2.png)![](http://img132.imageshack.us/img132/4879/slimebottomenlargedud6.png)The final result should look a bit like this:![](http://img519.imageshack.us/img519/1950/slimeda7.png)![](http://img101.imageshack.us/img101/180/enlargedslimelj7.png)Now, this is where your creativity comes in!How does your slime move? You choose!Remember, shading in the corners and shine towards the light source.Here's are exemples:Standing:![](http://img259.imageshack.us/img259/6154/slimedk3.png)Walking![](http://img132.imageshack.us/img132/290/slime2ei0.png)walking2![](http://img261.imageshack.us/img261/7058/slime3fs5.png)NOTE:It's a slime, it looks the same on every side! Make 3 or 4 framese and align em'PS:I know it looks like breeze.I'd be happy if you'd post your results ;) Link to comment Share on other sites More sharing options...
munro Posted January 25, 2009 Share Posted January 25, 2009 Well its good and all but you pretty much skip the biggest part. Link to comment Share on other sites More sharing options...
ddunit Posted January 25, 2009 Author Share Posted January 25, 2009 @Munro:> Well its good and all but you pretty much skip the biggest part.Ill add it tomorrow, just REALLY sleepy >.< Link to comment Share on other sites More sharing options...
munro Posted January 25, 2009 Share Posted January 25, 2009 @‡ƒorce‡DDunit‡:> Ill add it tomorrow, just REALLY sleepy >.<Okay. When thats added it'l be a pretty good tutorial. Link to comment Share on other sites More sharing options...
ddunit Posted January 25, 2009 Author Share Posted January 25, 2009 I'm done making it better!Gonna do the moveset some time later ;) Link to comment Share on other sites More sharing options...
LIlCheatah Posted January 25, 2009 Share Posted January 25, 2009 Well it's good. Link to comment Share on other sites More sharing options...
ddunit Posted January 25, 2009 Author Share Posted January 25, 2009 Mhmm… Could this be added to the useful topics? Gonna do the animation just now ;P Link to comment Share on other sites More sharing options...
green raven Posted January 27, 2009 Share Posted January 27, 2009 actually I do my sprites as following:![](http://i155.photobucket.com/albums/s315/greensoft/howtocreateaslime.png)1: sketch and concept work.2: create palette and place the basic colors.3: determine lightsource and clean the lineart.4: create first shades and highlights.5: create darker shades.6: create brighter highlights.7: create details and sellout.:) Link to comment Share on other sites More sharing options...
ddunit Posted January 27, 2009 Author Share Posted January 27, 2009 Ooo. Nice one Green Raven! Would be cool if you'd post some tutorials on the forum ;) Link to comment Share on other sites More sharing options...
ddunit Posted February 15, 2009 Author Share Posted February 15, 2009 Bump! Link to comment Share on other sites More sharing options...
timman183 Posted September 17, 2009 Share Posted September 17, 2009 ok so i downloaded it and drew something but how do i upload it to my game??? imma noob Link to comment Share on other sites More sharing options...
blackkat9666 Posted September 17, 2009 Share Posted September 17, 2009 in the gfx folder, modify the sprites file…if it's an npc, avatar or monster i mean, if it's for a map, it's tilesets, if your game is already out and up for downloads, reupload it XD remember that tiles are 32x32 and sprites are 32x64 (or also 32x32 if you modified it in the data.ini...i think) Link to comment Share on other sites More sharing options...
Patrick Posted September 18, 2009 Share Posted September 18, 2009 Aren't these supposed to go to the GFX tutorial board? Link to comment Share on other sites More sharing options...
ddunit Posted September 18, 2009 Author Share Posted September 18, 2009 @üÑÂøчġġÑâ€Ã‘‚:> Aren't these supposed to go to the GFX tutorial board?This tutorial was here before the GFX tutorial board. Link to comment Share on other sites More sharing options...
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