Godlord Posted March 19, 2009 Share Posted March 19, 2009 The first video just uses rotation over the x-axis, very easy to get that done with both OpenGL and Direct3D, you can even do it with some 2D library if you know some maths.The second video also uses rotation but then over the x-axis OR the z-axis (I didn't see any sprite which used both) so it should be theoretically possible with a 2D library too, but it's way easier with something like OpenGL.Neither of the videos are mode7 though, for those who think that. If you want to see how mode7 works and if want you to see some pictures then the following article might be interesting: http://pixwiki.bafsoft.com/mags/5/articles/circle/sincos.htmRegards, Xenonyte. Link to comment Share on other sites More sharing options...
Irhymer Posted March 19, 2009 Share Posted March 19, 2009 Thanks for getting us back on track God Lord. Ok yah its looks slightly different form mode 7… Link to comment Share on other sites More sharing options...
AdrianC Posted March 19, 2009 Share Posted March 19, 2009 > The first video just uses rotation over the x-axis, very easy to get that done with both OpenGL and Direct3D, you can even do it with some 2D library if you know some maths.> > The second video also uses rotation but then over the x-axis OR the z-axis (I didn't see any sprite which used both) so it should be theoretically possible with a 2D library too, but it's way easier with something like OpenGL.Well yeah, thats what I said. You just need to make the trees and houses stand up and you're good. 3.0 uses Direct3D I guess, so it shouldn't be a problem. Link to comment Share on other sites More sharing options...
ddunit Posted March 19, 2009 Author Share Posted March 19, 2009 @[SF:> Irhymer link=topic=40833.msg401957#msg401957 date=1237504684]> *raises hand. i'm in….(if i'm aloud)> ------------------------edit> > we could make a sprite to look like all the main characters of eclipse. And the legends that dont want to play are put as NPC's. Now we need a good story... :cheesy:Kreator _left_ a while ago… I just could ask him to do the sprites. Link to comment Share on other sites More sharing options...
Guest Posted March 19, 2009 Share Posted March 19, 2009 ok u can do it for us? also r u in? Link to comment Share on other sites More sharing options...
zade_o Posted March 19, 2009 Share Posted March 19, 2009 Yeah, it's basically making the background slanted and mask/fringe layers + the sprites stand up normally. Link to comment Share on other sites More sharing options...
ddunit Posted March 19, 2009 Author Share Posted March 19, 2009 You could… do that.. right Gh0st o-o Link to comment Share on other sites More sharing options...
zade_o Posted March 19, 2009 Share Posted March 19, 2009 I mean. I can look it up now. Idk if I can do it with 2.7 or how easy it is with 2.7It seems like it's a shit ton easier with 3.0 because that's already rendered 3d. But I really wouldn't know.I'll look it up. Link to comment Share on other sites More sharing options...
Guest Posted March 19, 2009 Share Posted March 19, 2009 3d will be epic Link to comment Share on other sites More sharing options...
Irhymer Posted March 19, 2009 Share Posted March 19, 2009 sweet. I guess I should actually do a group project… I always seem to work by myself. Which is why my Sig says..."I work alone. I don't need a team, they would only slow me down.". But I could make an acception. Lol :P Link to comment Share on other sites More sharing options...
zade_o Posted March 19, 2009 Share Posted March 19, 2009 I feel ya. I like to work alone.On topic-Not gonna lie, I kinda see a way to do this.also, not gonna lie again… Don't get your hopes up. Link to comment Share on other sites More sharing options...
Irhymer Posted March 19, 2009 Share Posted March 19, 2009 lol Ghost… :P Link to comment Share on other sites More sharing options...
ddunit Posted March 20, 2009 Author Share Posted March 20, 2009 @Ghost:> I feel ya. I like to work alone.> > On topic-> Not gonna lie, I kinda see a way to do this.> also, not gonna lie again… Don't get your hopes up.You chould just help us with base then leave us… it's your choice ;) Link to comment Share on other sites More sharing options...
zade_o Posted March 20, 2009 Share Posted March 20, 2009 Well see, I kinda see how to do it for the ground layer.Only thing I'd have to figure out is some formulas.But then, I just realized that the tree's X values are going to have to change based on how far back they are as well. So I have to think of a formula for that too. I'm gonna work on this some tonight, probably mostly this weekend, and if i can't figure it out by the end of the weekend I'll kinda push it to the side for a while so that I can get other more important things done.@ Ddunit:Naw, I don't mind working with others as long as the game wasn't my idea. If I come up with an idea for a game, I feel like letting other people work on it is going to destroy my idea and it won't turn out the way I wanted. I'm ok with just, being here for whatever yall need my help with. Link to comment Share on other sites More sharing options...
ddunit Posted March 20, 2009 Author Share Posted March 20, 2009 Sure, if you do it, request a sub-board for an eclipse varient ;).Here: http://www.touchofdeathforums.com/smf/index.php?action=collapse;c=28;sa=expand#c28 Link to comment Share on other sites More sharing options...
zade_o Posted March 20, 2009 Share Posted March 20, 2009 ha. naw. I wouldn't share something like that with EVERYONE.I'd give it to a few people I'm closer with on the forums, and some people whom I believe have proved that they're worthy of something awesome.For example… I don't want a 1 post person with no decent maps or anything to have access to such a cool feature. Sorry if some people find that rude, it's just how I roll. Link to comment Share on other sites More sharing options...
Irhymer Posted March 20, 2009 Share Posted March 20, 2009 No prob.. hopefully my mapping will be up before you make that decision. :P Link to comment Share on other sites More sharing options...
zade_o Posted March 20, 2009 Share Posted March 20, 2009 Oh shat. HM is reading this. He's probably thinking "jeez guys calm down… i could make this source edit in my sleep... in 5 seconds. While making love to a beautiful woman (and still sleeping) because I am god." Link to comment Share on other sites More sharing options...
Irhymer Posted March 20, 2009 Share Posted March 20, 2009 @Ghost:> Oh shat. HM is reading this. He's probably thinking "jeez guys calm down… i could make this source edit in my sleep... in 5 seconds. While making love to a beautiful woman (and still sleeping) because I am god."wow ….. that came out of no where... Link to comment Share on other sites More sharing options...
Homicidal Monkey Posted March 20, 2009 Share Posted March 20, 2009 @Ghost:> Dude, if something like that is remotely possible with 3.0…. I'm definitely trying it. Hurry up HM i want 3.0 now!! =) jk take your timeIm gonna make a demo vid once I finish this part. Thats called transforming the view matrix for the ground level. To do it in 3.0 requires 2 lines of code. (tested) Link to comment Share on other sites More sharing options...
zade_o Posted March 20, 2009 Share Posted March 20, 2009 Oh you're an ass…Jk (but not really) but that's awesome.Still, I'm gonna try it for 2.7\.Seems doable right? just a couple of equations and a few new variables Link to comment Share on other sites More sharing options...
Homicidal Monkey Posted March 20, 2009 Share Posted March 20, 2009 @Ghost:> Oh you're an ass…> > Jk (but not really) but that's awesome.> Still, I'm gonna try it for 2.7\.> > Seems doable right? just a couple of equations and a few new variablesas i said, ill make a nice vid of 3.0 Link to comment Share on other sites More sharing options...
ddunit Posted March 20, 2009 Author Share Posted March 20, 2009 HM… Stop it.. he's gonna give up Dx Link to comment Share on other sites More sharing options...
zade_o Posted March 20, 2009 Share Posted March 20, 2009 Alright now munkay. don't make me go ape shit. (hehe, monkey pun… don't ya love it)I'm askin about 2.7 though. Do you think I could make it happen in 2.7?EDIT_btw, I can still see some problems with this.Take for example, a platform that's slightly higher than the ground. You can't show a height difference because if you put it in mask layer it will be straight up like normal, and if you put it in ground layer it will be flat like the ground Link to comment Share on other sites More sharing options...
Homicidal Monkey Posted March 20, 2009 Share Posted March 20, 2009 @Ghost:> Alright now munkay. don't make me go ape shit. (hehe, monkey pun… don't ya love it)> > I'm askin about 2.7 though. Do you think I could make it happen in 2.7?you'd probably have to use some OpenGL calls but totally possible. Check the vet board if you can. I posted 2.5 with 3D in August.edit:http://www.touchofdeathforums.com/smf/index.php?topic=30471.0edit2 :fuck mediafire deleted it. Link to comment Share on other sites More sharing options...
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