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Primal Hero - Online Browser-based Monster Fighter


magezhilo
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Happy Lore Friday!

This week we're showing you all a glimpse of the notes that the Archmage Doragon has left Radigan. We hope you like where the storyline is headed and how it is unfolding. Next update will be on Monday, in the meantime please spread the word of Primal Hero by sharing our stuff, liking Storm Forge Games on Facebook, or following us on Twitter. Thanks everyone 

For a better look at today's update go here:

[http://stormforgegames.deviantart.com/art/Lore-Friday-Main-Story-pt-5-422635209?ga_submit_new=10%253A1388173719](http://stormforgegames.deviantart.com/art/Lore-Friday-Main-Story-pt-5-422635209?ga_submit_new=10%253A1388173719)

![](http://stormforgegames.com/wp-content/uploads/Mainstory5.png)
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**Sacra: **We are using the Unity engine and the programming language is C#, I'm not sure what you mean by the other stuff. If you elaborate I'll be able to tell you :)

**Vus: **Thanks Vus :)

**Orb: **Thanks Orb :)

Happy Primal Wednesday everyone! 

This week we're going back to the starters and showing you the Drakken's earth transmutation, Terradon! 

We hope everyone has a great New Years! Only 8 more days until our Kickstarter, our resolution is to get funded! Keep up the support people :)

 ![](http://stormforgegames.com/wp-content/uploads/Drakken-Evolution-Release_Earth.png)
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@**CMfiend420**: Thanks :) Glad you're enjoying the Primals

@**Orb**: Thanks Orb :)

Hey there everyone!

Sorry for the lack of updates in the last few days, we've been incredibly busy trying to put together the Kickstarter. Only 4 more days!

In the meantime we'd like to share what our composer, Shane Ivers, has been up to. Check out some of the music you will be hearing in Primal Hero here: 

[https://soundcloud.com/piusxmusic/sets/primal-hero-soundtrack](https://soundcloud.com/piusxmusic/sets/primal-hero-soundtrack)

And as an added teaser here is a screenshot of the character creation screen! We're coming close to the Kickstarter launch so please help us spread the news! Our next update will be on Wednesday so stay tuned!

![](http://stormforgegames.com/wp-content/uploads/Charactercreation.png)
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@**Sealbreaker**: Thank you :) We love the praise ha

@**Murdoc**: Thanks :)

Happy Primal Wednesday everybody!

Today we're showing you the Exclusive Kickstarter Primal that backers who give $10 or more will receive! We're going to keep it's transmutations a secret for now though.

At the moment we are having some technical difficulties with trying to get the Kickstarter situated so the launch date may be delayed a day or two. However we are going to try our hardest to get everything sorted out before tomorrow. In the meantime keep up the support everyone! Big things are coming :)

![](http://stormforgegames.com/wp-content/uploads/kickstarter-slime.png)
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Our kickstarter is now up and running! Thanks everyone so much that's supported us and helped us build the confidence to get to this point. It's the last 30 day stretch to see if we can't make this game a reality so PLEASE share and spread the word :)

We will still try to update tri-weekly starting this Wednesday with another new Primal release, so stay tuned!

[http://www.kickstarter.com/projects/74016924/primal-hero-next-gen-online-monster-fighter](http://www.kickstarter.com/projects/74016924/primal-hero-next-gen-online-monster-fighter)
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That's pretty too early for Kickstarter, yes the art is beautiful, but didn't see anything else that would make me hype and convince me to donate.

You guys made a mistake by saying, "bla bla help us, make Our dream come true"

Well, you see, people won't be convinced if you repeat over and over about your dream, you guys must convince them that their money will go in the right direction.

**I noticed that you guys talked very little about why you need help.**

You can't simply convince people, "hey I need money to make a game please help me, so my dream will come true" 

I don't want to go deeper in this.
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> That's pretty too early for Kickstarter, yes the art is beautiful, but didn't see anything else that would make me hype and convince me to donate.
>
> You guys made a mistake by saying, "bla bla help us, make Our dream come true"
>
>  
>
> Well, you see, people won't be convinced if you repeat over and over about your dream, you guys must convince them that their money will go in the right direction.
>
> **I noticed that you guys talked very little about why you need help.**
>
>  
>
> You can't simply convince people, "hey I need money to make a game please help me, so my dream will come true" 
>
>  
>
> I don't want to go deeper in this.

Completely disagree with your statement, I think it's a good thing that they keep advertising this in this way because this is important to them and because of this they are getting funds. :D

Love the kickstarter! :P

-Scott (Orb)
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@Dr.House .. How is it wrong to advertise by admitting you wish to fulfill the dream of your company? If the product is a win, the players will want to be on board with the same dream of making it become a reality. The idea that being transparent is bad for a company, sounds to me like an outdated business practice. That kickstarter even exists shows that consumers (for games or otherwise) accept that companies cannot continue to operate at their full potential without backing. There's no reason to pretend that you are so "professional" (different depending on who you talk to) you can't iterate this to your potential fans; since, they already know. I think this is especially true when a company is getting under way.

On-topic: I think the kickstarter looks great! The only thing I might add to the page is some previews of monster transformations to highlight this aspect of the game (it's one of my favorite features). After looking over several games and the backing figures, I believe this one deserves to be high on the list for gamers, even if it is in it's early stages. I wish you the best of luck, and I look forward to playing.
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@Murdoc, sure ! :) I want to be a Pokemon master too, so why don't you donate to me some cash?! 

If in those 20 days, there will be no at least 3000 ~ 5000$ donated there, then you will know that I am right, even if they get 5k $ in 20 days, it won't be a succes.

1\. It's too early to show up on Kickstarter, they got no such feature in the game to show why it is worth playing the game, just turn based monster battles.

2\. They didn't explain in more details what they want to achieve, they said animations has to be done and some more coding, well that's ok, obviously but that won't make the game worth playing, and this is VERY important for any other people out there who see the project on Kickstarter, because they need to be Convinced why to donate, instead blindly donating because they are trying to make their dream come true.

3\. Lack of "awesomeness", that "something" wich will make almost any gamer say "Whoaa this game will be epic!"

To Team

It is really awesome that you tried at least, who knows, maybe my words will prove wrong, and you will get succesfuly funded. (I really hope you guys get funded, because I know how hard it is, having such a small team, basically just you 2.)

I wish you guys good luck, and I hope you don't feel offended by my words, it was just something honest.
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@Orb: Thanks for the love orb :)

@Dr. House: It was certainly too early to launch, we don't have a lot of programming done however we do have a lot of the game designed already. We did say why we need the money; for additional programmers, for a composer, and for an animator, we also have a pie chart on the Kickstarter page dividing how funding will be spent for anyone who might be skeptical.

The reason we launched the Kickstarter so early in development is because we have no choice, if this project fails my brother will have to look for a job that more than likely will be non-game making related due to this being the game he would show potential studios that he worked on for his portfolio. We literally couldn't have waited any longer without both of us running dry of money, I've refused almost all freelance jobs so that every day I can put at least 10-12 hours of work into the game. So this is our big plea to people so we can not only make our dream come true, but also…. yknow... not starve.

@Murdoc: Thanks Murdoc, I went with your suggestion and added a small spot under Game Summary for a section summarizing Transmutation in the game :)

Hey there!

Thank you everyone who has backed us so far, it means a lot to us, but we've still got a long way to go! If you haven't seen the Kickstarter yet you can check us out here: [http://www.kickstarter.com/projects/74016924/primal-hero-next-gen-online-monster-fighter ](http://www.kickstarter.com/projects/74016924/primal-hero-next-gen-online-monster-fighter%C2%A0)

We're going to get back into the tri-weekly updates starting with a new Primal release today, the Kaphoon! The Kaphoon is the water transmutation of the Gargoyle, one of our starter Primals. The Kaphoon will make a great support class in Dungeons and Raids with it's high mAttack (Magic Attack). As a Water type it'll be able to help heal and remove DoTs (Damage over time) exceptionally well.

Our next update will be on Friday where we will start a little contest on our Facebook page where you could win a free signed print so if you haven't liked our page yet just click the link below, see you then!

[https://www.facebook.com/stormforgegames](https://www.facebook.com/stormforgegames)

![](http://stormforgegames.com/wp-content/uploads/Gargoyle-Evolution-Release_water1.png)
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Sorry for double posting, it won't fit all the text in one post.

EDIT after seeing your last post Dr. House:

You had to have not seen the Kickstarter or watched the video to see our game is so much more than just turn based monster battles. We would be the very first Monster Fighting, catching, and training mmorpg on the web that is not based on Pokemon's layout. We will be the first monster fighting game with cooperative dungeons AND with player vs. player arenas that actually reward players for their victories. We would also be the first monster fighting game that has character creation and customization that actually makes a difference in combat, as well as our Synergy system which is basically our "talent" system that you would find in common mmorpgs… again... first monster game to do all of that. And we state so in the kickstarter and in the video, you may have your opinions on our success that is up to you, at the moment admittedly it's looking bleak, however you'd be lying or misinformed to say our game is JUST "turn based monster battles."
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@Wraith: You know the love is real. :P

@Dr.House : Why you getting mad BRO? Stop being mean to people that DONT agree with you, accept the fact that people have THEIR opinions and you may or may not be always right! I'm not trying to be mean, I mean I love you! LOVE IS REAL!!! <- lol, not like that :D but anyways sorry if I made you mad because I have opinions…

Guys you will do well with this project! ;)

-Scott (Orb)
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