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New sprite & GUI


Wing
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![](http://i485.photobucket.com/albums/rr217/Kagonin/Sprite-2.png)
I was bored, and had nothing to do. I decided to try pixel art on my new laptop!

Rate out of 10, and C&C is Encouraged.

New = Added clothes and hair

![](http://i485.photobucket.com/albums/rr217/Kagonin/SpriteClothed-1.png)
New = Grass, And edited it to hopefully look less like stewie.
![](http://i485.photobucket.com/albums/rr217/Kagonin/PixelStuff.png)

New = Armor & Hair
![](http://i485.photobucket.com/albums/rr217/Kagonin/PixelStuff-3.png)
New = Side view
![](http://i485.photobucket.com/albums/rr217/Kagonin/PixelStuff-4.png)
New = Female
![](http://i485.photobucket.com/albums/rr217/Kagonin/PixelStuff-5.png)
New = Pixeled GUI
![](http://i485.photobucket.com/albums/rr217/Kagonin/PIXELGUI.png)
New = Main menu
![](http://i485.photobucket.com/albums/rr217/Kagonin/PIXELGUI-1.png)
New = Back view
![](http://i485.photobucket.com/albums/rr217/Kagonin/PixelStuff-7.png)
New = Game GUI
![](http://i485.photobucket.com/albums/rr217/Kagonin/InGameGui.png)
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@Captain:

> how? its 10/10, the eyes are right below the forehead and above the chin…

It's a sprite, doesn't have to be correct. ¬.¬

The reason it looks like Stewie is because of the shape of the head, being oval and all.
It's a pretty cool style.
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The grass is terrible. Due to it being so bright and oddly shaped.
ONto the sprite:

Seeing as i can only get on my piece of shit vista, I cant see it that well, because vista makes everything a Jpeg.

But from what i can see, its pretty good. Although very small, it fits a game that has the right tiles. The head is too oval, but if you like the style go ahead and keep it. the hair covers the ovalness a bit.
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I wont argue what you like, but instead go into detail to explain my reasoning better.

It has almost no diversity. And the diversity that it has, is only found with a brightly colored YELLOW lines that make it somewhat flower-like or Dry grass-like.

By oddly shaped i mean the bottom left corner. It cuts into the middle more, and this makes it less boxish. Although it may work, It might cause problems.

And now that i take a second look, I notice that the chin is quite flat. making it seem as if he lost his jaw.
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@Hippoman:

> I wont argue what you like, but instead go into detail to explain my reasoning better.
>
> It has almost no diversity. And the diversity that it has, is only found with a brightly colored YELLOW lines that make it somewhat flower-like or Dry grass-like.
> - _I think the colours are fine, and it works very well for a simplistic style. And you do get yellowish grass in real life anyway._
>
> By oddly shaped i mean the bottom left corner. It cuts into the middle more, and this makes it less boxish. Although it may work, It might cause problems.
> - _as far as I know, this wouldn't cause any problems, tiling or not._
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Its the grass again.
This time, ignoring all other features previously listed, I move onto the outline.

If you look in the bottom left corner, then to the middle or right edges, you will notice that the left edges, are in fact, not bolded. Although the other edges may not necessarily be "bolded" but more… Defined.
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