Skillzalot Posted August 15, 2009 Share Posted August 15, 2009 Now that is a nice idea. Link to comment Share on other sites More sharing options...
Joe888888 Posted August 15, 2009 Share Posted August 15, 2009 XD I know, I am just that great lol Link to comment Share on other sites More sharing options...
The New World Posted August 16, 2009 Author Share Posted August 16, 2009 I'm thinking about adding walking speed choices into the Data.ini like```Data.iniWlkSpd=2RunSpd=4GMWlkSpd=2GMWlkSpd=4```and maybe some more things like that. Only takes minor edits to read ini and check for values. Link to comment Share on other sites More sharing options...
Joe888888 Posted August 16, 2009 Share Posted August 16, 2009 I just decided peeps probably wont recognize if I post it in my request features post, ill post it here instead,There should be a optional factions system, and a window where you can see your points out of 100 that they favor you, and certain quests can increase your ranking with them, also, certain people are a part of a faction too, but they dont have to be scripted npc then, they can just set an attribute in the npc editor, also, if you attack them you lose points with that faction. Link to comment Share on other sites More sharing options...
The New World Posted August 16, 2009 Author Share Posted August 16, 2009 @Jοe:> I just decided peeps probably wont recognize if I post it in my request features post, ill post it here instead,> There should be a optional factions system, and a window where you can see your points out of 100 that they favor you, and certain quests can increase your ranking with them, also, certain people are a part of a faction too, but they dont have to be scripted npc then, they can just set an attribute in the npc editor, also, if you attack them you lose points with that faction.I'll remind you all, I'm building an Engine, not a pre-made game. What you're requesting would require a full-customization of the Factions, an addition to the NPC Editor a lot of other things. I think I'm going to release 3.0 soon and leave it at that for a while because I'm going to start my own game. Link to comment Share on other sites More sharing options...
Joe888888 Posted August 16, 2009 Share Posted August 16, 2009 …ok.whatever,i am not even using this for my game XD Link to comment Share on other sites More sharing options...
The New World Posted August 16, 2009 Author Share Posted August 16, 2009 I'm almost done rebuilding 2.0.3 in Java. Just have to finish the DirectX and Game LogicShould I add this to the Your Edit, section?But I'll only release the source to shadows.I might give up on this if it gets no more attent Link to comment Share on other sites More sharing options...
Joe888888 Posted August 17, 2009 Share Posted August 17, 2009 ok…well, youre putting all your effort into this, you can choose XDtytytytyytyty Link to comment Share on other sites More sharing options...
The New World Posted August 21, 2009 Author Share Posted August 21, 2009 Would anyone want this in a release?http://www.touchofdeathforums.com/smf/index.php/topic,39403.0.html Link to comment Share on other sites More sharing options...
Joe888888 Posted August 21, 2009 Share Posted August 21, 2009 YES Link to comment Share on other sites More sharing options...
The New World Posted August 22, 2009 Author Share Posted August 22, 2009 Joe, you're not even using my engine yet you're the only one still interested in it. xD Link to comment Share on other sites More sharing options...
Joe888888 Posted August 22, 2009 Share Posted August 22, 2009 lol, well it seems that you are like one of the only ppl to build something and you actually get things done fast, like features, the java rewriting, etc. thats why im interested, besides, if it finishes with java, ill prob use it, or at least try it out.Thanks! Link to comment Share on other sites More sharing options...
Joe888888 Posted August 22, 2009 Share Posted August 22, 2009 Oh yeah!Here is some more features:Fog and Custom Lighting(I dont know if these are in yet)Fishing and MiningI really dont know if you can ace this one, but it would be sweet if you couldA conversation system, with a built in conversation editor, like you set an npc to "Conversation" and set the conversation number, and it brings up like something, maybe in chat box, that is a dialogue, like type /yes or /no or any other custom command as specified in conversation to say an answer, and in the editor for dialogue options, like if they respond /yes for example you could like, activate a script, give player an item, teleport player, etc.Also, I was wondering if you have made it yet so that with the quest editor you can simply assign the quest to an npc without scripting yet.P.S. I have PM'ed a few ppls at shadows and was wondering if maybe I could become a GM, I think i would be able to help more in that position, tyP.S.S. XD, I am so sorry for double-posting, but i am almost sure you have/will post in a few seconds.Thanks!Bye! Link to comment Share on other sites More sharing options...
The New World Posted August 22, 2009 Author Share Posted August 22, 2009 Lol, I was on Tyler's game. Quest Editor will write the script, not implemented, and the rest you requested is easy scripting. I'll give you some of those scripts tonight, hell, most are on the forum. You have to talk to dark soul about becoming a mod. And if you wanna help with the engine just ask xD Link to comment Share on other sites More sharing options...
Joe888888 Posted August 22, 2009 Share Posted August 22, 2009 umm…i can do easy scripting...XDummm...ok...i was kinda more suggesting ideas for the engine itself, that way everyone can do stuff, once you get some more further in the engine and do java rewrite, im gunna make an epic tutorial video, by then we can post it in source edits, and shadows will be rich and famous, but dont give the ppl the source XDAlso, i talked to dark soul, no offence, but he wont get anywhere with me when i pm him, he just talks, he says "Maybe" "ill look into it"...i dont even know how Apocolypse became a recruiting mod...I post more then him...sorry if im giving ya a hard timeXD,Thanks! Link to comment Share on other sites More sharing options...
The New World Posted August 22, 2009 Author Share Posted August 22, 2009 Bleh to be honest, the recruiting thread, is nothing. Its just two topics of rules. Nothing else is t be posted there, its a useless job xD Link to comment Share on other sites More sharing options...
Joe888888 Posted August 22, 2009 Share Posted August 22, 2009 lol,i recruit peeps tho Link to comment Share on other sites More sharing options...
The New World Posted August 22, 2009 Author Share Posted August 22, 2009 Anyone want this included?http://www.touchofdeathforums.com/smf/index.php/topic,50673.0.html Link to comment Share on other sites More sharing options...
Joe888888 Posted August 22, 2009 Share Posted August 22, 2009 why not? lol Link to comment Share on other sites More sharing options...
milkyrules Posted August 22, 2009 Share Posted August 22, 2009 well yea but make sure we can disable and re-enable itmake the engine rlly customisable ;) Link to comment Share on other sites More sharing options...
The New World Posted August 22, 2009 Author Share Posted August 22, 2009 Yer, *line of code .Visible = False* xD Link to comment Share on other sites More sharing options...
Joe888888 Posted August 22, 2009 Share Posted August 22, 2009 lol, thats great, but you really could, coudnt you? if in the code you put a variable and once it gets activated it would comment out that line of code, just like in the data.ini of ee Link to comment Share on other sites More sharing options...
The New World Posted August 22, 2009 Author Share Posted August 22, 2009 Yer, or I could find the line of code that reads the config,ini for the IP and edit it xD Link to comment Share on other sites More sharing options...
Joe888888 Posted August 22, 2009 Share Posted August 22, 2009 lol, i just meant that if what he wanted could work, you would set it on/off in data.iniEDIT: I am so using this for my game once its done with java, I was just wondering1.)Can i just like patch over once java is out if like a new version comes out (e.g. I use 2.0 then i patch it to 2.1 in my client and server without bugs/data loss?2.)Will all features listed ALSO be in the java rewrite?3.)Will the EE=>EG converter also convert to the java rewrite?TRIPLE EDIT XD: A awesome thing you could put in would be a sprite system like EE 3.0's up and coming sprite system so you would have like a 8xn sprite file for each sprite, the n and sprite size would be specified in the sprite iniHmmmm, im thinking if I REALLY want to use this or SE for my java release, SE will have more support and stuff…hmmm...idk, once the java rewrite is done i will c if i will use it, Great work you are doing tho, if i were still in EE i would definitely use EG over EEThanks,Bye! Link to comment Share on other sites More sharing options...
milkyrules Posted August 24, 2009 Share Posted August 24, 2009 lol if a new version was to come out you would just copy and paste all ur graphics, music, maps etc right?unless you do a source edit of coursebut the only way you could patch that would be to copy the code from the old and put it in the new ;) Link to comment Share on other sites More sharing options...
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