Tdogthedog Posted November 22, 2009 Author Share Posted November 22, 2009 I Script, Map, and GFX…. and i am good and help full... so if you have any questions about the following i'll help or try to XD Link to comment Share on other sites More sharing options...
DRR Posted November 22, 2009 Share Posted November 22, 2009 hey i gave u main.ess but could u both fix it and add mounting script?and how does it know which sprites are mounts?if u need it here is my gfx folder: http://www.filefront.com/14970301/undefined Link to comment Share on other sites More sharing options...
defendersdef Posted November 22, 2009 Share Posted November 22, 2009 you can help me with my game as of here:http://www.touchofdeathforums.com/smf/index.php/topic,54430.msg577043/topicseen.html#new Link to comment Share on other sites More sharing options...
Fallen Empire Posted November 22, 2009 Share Posted November 22, 2009 hey tdog my question is how do you properly get the right click thing on Eclipse Stable to work properly i had put a hide script in but it wouldn't work although it didn't give me errors it just wouldn't work but yet after i did that rigght click was working i take it out and right click stopped working again help Link to comment Share on other sites More sharing options...
Tdogthedog Posted November 22, 2009 Author Share Posted November 22, 2009 Fallen right click and hotkeys are handled by the source which i'm good at vb 2008 but not vb6 so srry i can't help…but you can try the source forums or type it into search bar.. Link to comment Share on other sites More sharing options...
DRR Posted November 22, 2009 Share Posted November 22, 2009 how is it visual basic if it is just a script i thought it is the same as basic just with physical objects i do program visual basic im just not very good yet Link to comment Share on other sites More sharing options...
Tdogthedog Posted November 22, 2009 Author Share Posted November 22, 2009 @DRR:> how is it visual basic if it is just a script i thought it is the same as basic just with physical objects i do program visual basic im just not very good yetscripts deal with the player and the game its self.. Source is all the codes for when a button is pressed and what it does or clicks.. Link to comment Share on other sites More sharing options...
DRR Posted November 22, 2009 Share Posted November 22, 2009 o okay and what do u mean by that your not sprite 10 Link to comment Share on other sites More sharing options...
Tdogthedog Posted November 22, 2009 Author Share Posted November 22, 2009 because right now it has this…Call SetPlayerSprite(Index, 10)which means when you type /mount it turns you into sprite 10 Link to comment Share on other sites More sharing options...
DRR Posted November 22, 2009 Share Posted November 22, 2009 what if the sprite is in big sprites Link to comment Share on other sites More sharing options...
Tdogthedog Posted November 22, 2009 Author Share Posted November 22, 2009 the 10 in the code is the sprite number.. the sprite number is how many sprites down.. so if you want it to change do a different sprite all you have to do is change the 10Edit: srry miss read.. hmm… big sprites i'm pretty sure can only be npc's unless you change the source.. Link to comment Share on other sites More sharing options...
Ruins of Hell Posted November 22, 2009 Share Posted November 22, 2009 @DRR:> what if the sprite is in big spritesNope, you can't.You'd have to do a source edit.Warning - while you were typing a new reply has been posted. You may wish to review your post. Link to comment Share on other sites More sharing options...
DRR Posted November 22, 2009 Share Posted November 22, 2009 okay welll how can i add the mounted sprite to the sprite and not big sprite Link to comment Share on other sites More sharing options...
Tdogthedog Posted November 22, 2009 Author Share Posted November 22, 2009 well you can change a sprite to a sprite with the player on the mount Link to comment Share on other sites More sharing options...
Ruins of Hell Posted November 22, 2009 Share Posted November 22, 2009 @DRR:> okay welll how can i add the mounted sprite to the sprite and not big spriteCopy and Paste it in Paint BUT then it will only show half the sprite as a time.Warning - while you were typing a new reply has been posted. You may wish to review your post. Link to comment Share on other sites More sharing options...
Tdogthedog Posted November 22, 2009 Author Share Posted November 22, 2009 or resize your mount from 64x64 to 32X64 Link to comment Share on other sites More sharing options...
DRR Posted November 22, 2009 Share Posted November 22, 2009 umm… u didnt fix script u made it worse now it saysTYPE: Syntax errorLINE: 7COLUMN:7CODE: Else Ifand the other error:TYPE: Expected 'If'LINE: 12COLUMN: 4CODE: End Sub Link to comment Share on other sites More sharing options...
Ruins of Hell Posted November 22, 2009 Share Posted November 22, 2009 Send a copy to me. I'll try and fix it. Link to comment Share on other sites More sharing options...
Tdogthedog Posted November 22, 2009 Author Share Posted November 22, 2009 drr if i was you i would get a whole new main… because i don't think you've done anything.. Link to comment Share on other sites More sharing options...
renzo Posted November 22, 2009 Share Posted November 22, 2009 rather than posting help here, you should make a tutorial for the eclipse contest, you could win prizes for this kind of thing Link to comment Share on other sites More sharing options...
Tdogthedog Posted November 22, 2009 Author Share Posted November 22, 2009 http://www.touchofdeathforums.com/smf/index.php/topic,54090.0.html Link to comment Share on other sites More sharing options...
DRR Posted November 22, 2009 Share Posted November 22, 2009 whenever i type /dismount in my game it does not change sprite and server says:TYPE: type mismatch 'SetPlayerSprite'LINE: 30COLUMN: 0CODE:here is link to my main.ess http://download648.filefront.com/tfna234qt9yg/14974663/Main.ess Link to comment Share on other sites More sharing options...
Tdogthedog Posted November 22, 2009 Author Share Posted November 22, 2009 hmmmm… the code looks right.. so whats the problem.... uh... it could be an error in the ini when its trying to find your original sprite # Link to comment Share on other sites More sharing options...
evilbunnie Posted November 25, 2009 Share Posted November 25, 2009 [Try This](http://www.mediafire.com/download.php?tim0tk4qznm) Link to comment Share on other sites More sharing options...
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