My Brave Shine Posted March 29, 2014 Author Share Posted March 29, 2014 Hii :vI Need help to put a Entrace Pic's equal in CrystalShire Engine.That entrance where it emulates the images file "Gui", but plays the FrmMenu before appearing. That when the User presses Esc or clicks, makes them adiantem and enter soon in the Menu screen.Use the DX8, And Final Frontier.Thx Alot <3 Link to comment Share on other sites More sharing options...
Growlith1223 Posted March 29, 2014 Share Posted March 29, 2014 Sorry if i sound a bit rude but im trying to understand what you're in need of??? Link to comment Share on other sites More sharing options...
abhi2011 Posted March 29, 2014 Share Posted March 29, 2014 Do you mean an image that is shown for a few seconds and then quickly fades off? Link to comment Share on other sites More sharing options...
My Brave Shine Posted March 29, 2014 Author Share Posted March 29, 2014 Exact. The entrace of Crystal Shyre Engine…Up a set of images that look for a few seconds before the FrmMenu appear when the Starta client.exe. : / Link to comment Share on other sites More sharing options...
Stein Posted March 29, 2014 Share Posted March 29, 2014 You could look at how it's done in CS:DE and.. you know, copy it? Assuming you have the original code. Link to comment Share on other sites More sharing options...
My Brave Shine Posted March 29, 2014 Author Share Posted March 29, 2014 i' have looked, in DE, but i'm newb in Vb, i can make editions and put news scripts and system by tutorial, however i not know to make this system in entrace of my engine :x using a Final Frontier, Dx8 :/must be something simple .. if you can help: / Link to comment Share on other sites More sharing options...
My Brave Shine Posted March 29, 2014 Author Share Posted March 29, 2014 ' Surfaces Count_Surface = 1 Do While FileExist(App.path & Path_Surface & Count_Surface & ".png") ReDim Preserve Tex_Surface(0 To Count_Surface) Tex_Surface(Count_Surface).path = App.path & Path_Surface & Count_Surface & ".png" Count_Surface = Count_Surface + 1 Loop Count_Surface = Count_Surface - 1This serves for something? Link to comment Share on other sites More sharing options...
abhi2011 Posted March 30, 2014 Share Posted March 30, 2014 That caches all the textures. I think the transitioning is based on a timer? Check out the timers in the menu and see how it done. Then check out MenuLoop Link to comment Share on other sites More sharing options...
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