Chakkra Posted June 8, 2010 Author Share Posted June 8, 2010 I've been working for months on these sprites and tiles on and off. I've decided I'm not going to use them, so I thought I'd put them up for free use.PLEASE give credit where credit is due. I worked really hard on these.PS: I was too lazy to put the sprites in a sheet, so I just uploaded my file I used for editing.![](http://img85.imageshack.us/img85/663/spritescv.png)![](http://img139.imageshack.us/img139/9493/tilesett.png) Link to comment Share on other sites More sharing options...
balliztik1 Posted June 8, 2010 Share Posted June 8, 2010 Looks quite nice. ;DOh, free to use? I didn't even notice. xD This will be a nice resource for some people to get started with. Link to comment Share on other sites More sharing options...
Helpmeplz Posted June 8, 2010 Share Posted June 8, 2010 La'Tale pallete I see GJ Link to comment Share on other sites More sharing options...
zade_o Posted June 8, 2010 Share Posted June 8, 2010 The would on the top half of the house is amazing to me.Why are you choosing not to use them? Link to comment Share on other sites More sharing options...
Draken Posted June 8, 2010 Share Posted June 8, 2010 Sweet i might use the bunny sprite :P been needing a bunny sprite care if i edit it? Link to comment Share on other sites More sharing options...
Chakkra Posted June 8, 2010 Author Share Posted June 8, 2010 @Draken:> Sweet I might use the bunny sprite :P been needing a bunny sprite care if I edit it?Go ahead, the are free to use. :)@Ghost:> The would on the top half of the house is amazing to me.> > Why are you choosing not to use them?I decided against making an Anime-style game..I'm going for more of a medieval style now. Link to comment Share on other sites More sharing options...
Draken Posted June 9, 2010 Share Posted June 9, 2010 hmm was going to used changed my mind :P cant get it to hop well with 3 frame animation also no walking on up and down /shrug oh well good refrence image :) Link to comment Share on other sites More sharing options...
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