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[EO] Death question


Im_Mad_1337
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Hmm, I was wrong about the class-specific spawn points.. It's in the source, in modGlobals(Server-side).. This piece of code is what you need to change:
```
' ********************************************
' Default starting location [Server Only]
Public Const START_MAP As Integer = 1
Public Const START_X As Integer = 5
Public Const START_Y As Integer = 5
```
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@YamYam:

> Hmm, I was wrong about the class-specific spawn points.. It's in the source, in modGlobals(Server-side).. This piece of code is what you need to change:
> ```
> ' ********************************************
> ' Default starting location [Server Only]
> Public Const START_MAP As Integer = 1
> Public Const START_X As Integer = 5
> Public Const START_Y As Integer = 5
> ```

Damn, I don't know how to do that, I don't have VB6\. :\
Thanks though.
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To do anything with EO you'll need VB6.. And there's plenty of ways to get it for free.. We're not allowed to link to it, nor to openly encourage it however. But do as you wish, either buy it from e-Bay or use other means to get it.
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@YamYam:

> nor to openly encourage it however

Sure we are! I encourage it because buying a copy of VB6 now only benefits the person selling it on. It's no longer published.

I bought mine simply because I make a point of buying any software I use so much.
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I found a free download, bout to try and figure out how to use it XD

Edit: I can't find that code in the modGlobals all thats in the modGlobals is

```
Option Explicit
' Used for closing key doors again
Public KeyTimer As Long
' Used for gradually giving back npcs hp
Public GiveNPCHPTimer As Long
' Used for logging
Public ServerLog As Boolean
' Text vars
Public vbQuote As String
' Maximum classes
Public Max_Classes As Byte
' Used for server loop
Public ServerOnline As Boolean
' Used for outputting text
Public NumLines As Long
' Used to handle shutting down server with countdown.
Public isShuttingDown As Boolean
Public Secs As Long
Public TotalPlayersOnline As Long
```
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its in modConstants in the Server Source. Then scroll all the way to the bottom of that mod and u will see it. But im pretty sure thats not what you change because there are no cords in that code that just sets them as constants…
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Yea, I found it in constants right after I edited my post. Also, I changed it in the constants, but when I do a full compile I get 2 errors, the first one says
```
"Error during load. Refer to 'C:\Users\Michael\Desktop\Eclipse Origins\server\Src\frmServer.log' for details"
```
Then the second one says
```
"Run-time error '429':
License information for this component not found. You do not have an appropriate license to use this functionality in the design environment."
```and gives me the options to end debug and help.
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@Ballie:

> That's the right version. You just need the proper service pack. Look up Visual Basic Service Pack 6, I believe it is.

No, I think wherever I got it from, the uploader was fucking with me, when I opened my task manager it said "Visual Basic 6.0 Portable"
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Gah, nothing seems to be working for me… So, I found a VB6 EE download from "VerbalVampire" on Youtube and when I do a full compile (before editing the source at all) I get this error:

```
Run-time error '49':
Bad DLL calling convention
```
and when I click "Debug" it sends me to this:

```
If tempSize > 0 Then
        Size = tempSize
        Size = Size + (Size * 0.01) + 12
        ReDim tempBuffer(0 To Size - 1) As Byte
  >    Result = Compress(tempBuffer(0), Size, Buffer(0), tempSize)
```The last line of that code is highlighted yellow and has a yellow arrow pointing to it. It is in "clsBuffer.cls" Can anybody help me?

Edit: I just thought I'd give a little more info, I get the error right after "Creating map cache…"
Edit2: I just deleted the highlighted line, and it compiled perfectly, did I actually do something right? I sure hope somebody can help me out with this. I feel weird talking to myself  :P
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