McCull96 Posted February 20, 2011 Share Posted February 20, 2011 Fonts were removed in EO 1.5 because of a memory leakage issue Link to comment Share on other sites More sharing options...
NightmareX91 Posted February 20, 2011 Share Posted February 20, 2011 @Sheldon:> Fonts were removed in EO 1.5 because of a memory leakage issueSo how would I improvise for that line? Link to comment Share on other sites More sharing options...
Guest Posted February 24, 2011 Share Posted February 24, 2011 Add fonts back in, just uncomment the line. Link to comment Share on other sites More sharing options...
NightmareX91 Posted February 24, 2011 Share Posted February 24, 2011 @Sekaru:> Add fonts back in, just uncomment the line.Which line? Link to comment Share on other sites More sharing options...
Guest Posted February 24, 2011 Share Posted February 24, 2011 'Call SetFont(FONT_NAME, FONT_SIZE)Then comment the two lines under it. Link to comment Share on other sites More sharing options...
NightmareX91 Posted February 24, 2011 Share Posted February 24, 2011 @Sekaru:> 'Call SetFont(FONT_NAME, FONT_SIZE)> > Then comment the two lines under it.Okay thanks. But what about the modFonts part? Link to comment Share on other sites More sharing options...
Guest Posted February 24, 2011 Share Posted February 24, 2011 Wha? You mean Modtext? Link to comment Share on other sites More sharing options...
NightmareX91 Posted February 24, 2011 Share Posted February 24, 2011 @Sekaru:> Wha? You mean Modtext?The first part of the client side edits. Public WeatherFont As Long goes in modFonts after it declares ChatFont… which no longer exists. Where would I put it?> First we are going to use a new Font for the Weather so in modFonts just after it declares ChatFont add> ```> Public WeatherFont As Long> ``` Link to comment Share on other sites More sharing options...
Guest Posted February 24, 2011 Share Posted February 24, 2011 Theres never been a modfonts. Make it. Link to comment Share on other sites More sharing options...
NightmareX91 Posted February 24, 2011 Share Posted February 24, 2011 @Sekaru:> Theres never been a modfonts. Make it.Tried it, but it didn't draw any weather. It sent the messages but no rain or snow. Link to comment Share on other sites More sharing options...
Guest Posted February 24, 2011 Share Posted February 24, 2011 Right, I've added it to a blank EO for those who can't get this working:[Here you go.](http://filebeam.com/ec3f20d427ec8359d60f31142eb0af22) Link to comment Share on other sites More sharing options...
NightmareX91 Posted February 24, 2011 Share Posted February 24, 2011 @Sekaru:> Right, I've added it to a blank EO for those who can't get this working:> > [Here you go.](http://filebeam.com/e8c2afb465a1a9e4cb3ce593812559be)Thankyou! Your amazing Link to comment Share on other sites More sharing options...
Guest Posted February 24, 2011 Share Posted February 24, 2011 You're welcome ;). Link to comment Share on other sites More sharing options...
NightmareX91 Posted February 24, 2011 Share Posted February 24, 2011 @Sekaru:> You're welcome ;).You forgot the updated source code. I want to rip it to my eclipse edit without having to reinstall quests, scripted tiles/items and friends Link to comment Share on other sites More sharing options...
Guest Posted February 24, 2011 Share Posted February 24, 2011 What? The source code is in there. Link to comment Share on other sites More sharing options...
NightmareX91 Posted February 24, 2011 Share Posted February 24, 2011 @Sekaru:> What? The source code is in there.When I look at it I see no modifications. Link to comment Share on other sites More sharing options...
Guest Posted February 24, 2011 Share Posted February 24, 2011 Ctrl - F Weather. Link to comment Share on other sites More sharing options...
NightmareX91 Posted February 24, 2011 Share Posted February 24, 2011 @Sekaru:> Ctrl - F Weather.Thats what I do. Link to comment Share on other sites More sharing options...
Guest Posted February 24, 2011 Share Posted February 24, 2011 Give me a moment then, I'm just commenting stuff and adding error handlers to it for the sake of convenience. Link to comment Share on other sites More sharing options...
NightmareX91 Posted February 24, 2011 Share Posted February 24, 2011 @Sekaru:> Give me a moment then, I'm just commenting stuff and adding error handlers to it for the sake of convenience.Okay thanks. Link to comment Share on other sites More sharing options...
Guest Posted February 24, 2011 Share Posted February 24, 2011 Right, commented stuff so you can find some of the stuff more easily and error handled everything that needed to be errorhandled:[Here you go, again.](http://filebeam.com/ec3f20d427ec8359d60f31142eb0af22) Link to comment Share on other sites More sharing options...
NightmareX91 Posted February 24, 2011 Share Posted February 24, 2011 @Sekaru:> Right, commented stuff so you can find some of the stuff more easily and error handled everything that needed to be errorhandled:> > [Here you go, again.](http://filebeam.com/ec3f20d427ec8359d60f31142eb0af22)Thankyou. Sorry if I caused you loads of trouble :c Link to comment Share on other sites More sharing options...
Guest Posted February 24, 2011 Share Posted February 24, 2011 Nah don't worry about it xD. Link to comment Share on other sites More sharing options...
PVJsquad Posted December 28, 2011 Share Posted December 28, 2011 whether this system can be prevented in certain places?eg:I hit the rain but it will not rain in certain places such as houses or buildings or cavesSorry I'm Newbie for Visual basic Link to comment Share on other sites More sharing options...
Justn Posted January 7, 2012 Share Posted January 7, 2012 @GoldSide:> whether this system can be prevented in certain places?> > eg:> I hit the rain but it will not rain in certain places such as houses or buildings or caves> > Sorry I'm Newbie for Visual basicHey Goldside not sure if your still looking for a weather system but Captain Wabbit has a way better one that uses graphics and wont slow your game down. Im sure he would add it in for you for cheap. This one looks kinda lame with the text anyways Link to comment Share on other sites More sharing options...
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