Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Boss Battles


castleofwarriors
 Share

Recommended Posts

@Scott:

> It's not supported and I'm not sure how it differs from EO, but you would look for the area that handles player to npc damage find the code where it sets the npc dead, place some code there to do what ever you want.

You're actually giving him support right now. :P

@Eevee204:

> What type of events do you want to happen?
>
> Eevee204

@castleofwarriors:

> How do you make events only happen **once you defeat a certain enemy?**
Link to comment
Share on other sites

@castleofwarriors:

> Hi, people. I'm using Eclipse Evolution, (Don't tell me to use Eclipse Origins. I don't want to have to copy everything over.) and I want to know; How do you make events only happen once you defeat a certain enemy? Thanks!

```
Sub OnNPCDeath(Index, Map, NPCNum, NPCIndex)
```
Its in Main.txt
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...