dxdoug Posted January 14, 2012 Author Share Posted January 14, 2012 1\. ok so what is average fps on a game?2\. What is a good way to have where the party/char/invt/ boxes show up over picscreen then right click on the button to get them to go away? sounded simple enough but maybe needs lil programming???3\. what is largest map size possible when considering fps???4\. In Arena mod can i set it so only certain classes can fight each other???this are really important an would like to know if possible im sure anything is with programming. Link to comment Share on other sites More sharing options...
siedge Posted January 14, 2012 Share Posted January 14, 2012 1\. About 60 is what i get2\. No idea3\. Well 1k by 1k and i get 60 FPS still so not sure it matters i always thought it rendered as you seen it but im most likely wrong4.Programable Link to comment Share on other sites More sharing options...
dxdoug Posted January 14, 2012 Author Share Posted January 14, 2012 so if im averaging 15-25 fps could it be my pc sucks?\512Ram863hz16mbvid….. Link to comment Share on other sites More sharing options...
Growlith1223 Posted January 14, 2012 Share Posted January 14, 2012 on the picture question, all you gotta do is make a label at the top and make the caption "X" and then double click it and type in```pic(name).Visible = False```make the pic(name) as whatver the pic is..for example:```Public Sub lblInventoryExit()Â Â picInventory.Visible = FalseExit Sub```that's pretty much it.For the first question, it's a total of 60 FPS.the other questions i don't know xD Link to comment Share on other sites More sharing options...
Justn Posted January 14, 2012 Share Posted January 14, 2012 Hey for #2 look for a tutorial in source index called "close-able GUI Windows" its a lot cleaner than adding labels to everything Link to comment Share on other sites More sharing options...
Growlith1223 Posted January 14, 2012 Share Posted January 14, 2012 @Justn:> Hey for #2 look for a tutorial in source index called "close-able GUI Windows" its a lot cleaner than adding labels to everythingeh, i think my way is a lot faster though but i use the closeable gui thing too anyways xDI would recomment the closeable gui windows if you want to make your game look a little better, my way is for ppl who are lazy xD Link to comment Share on other sites More sharing options...
Ruins of Hell Posted January 14, 2012 Share Posted January 14, 2012 You'll get good FPS (it will be locked at 64fps) if you have a decent computer. Link to comment Share on other sites More sharing options...
dxdoug Posted January 14, 2012 Author Share Posted January 14, 2012 thanks i tried the closable gui thing.. but gonna try the lazyier way . that really helps thanks. Link to comment Share on other sites More sharing options...
Jeff Posted January 14, 2012 Share Posted January 14, 2012 @dxdoug:> so if im averaging 15-25 fps my pc sucks?\Yes. Link to comment Share on other sites More sharing options...
_Her0 Posted January 14, 2012 Share Posted January 14, 2012 Honestly, FPS isn't really needed that bad for a 2D game. You might jump around a bit and some other weird stuff but when it comes down to it, FPS is less needed. Link to comment Share on other sites More sharing options...
dxdoug Posted January 14, 2012 Author Share Posted January 14, 2012 thanks for replys all Growlith your a god you should make a tut for others Now i can exit my boxes that are over the pic screen just like i wanted…so about the areana stuffwould it be something like this.Getplayerclass if playerclass = >4 then cannot attack player class => 4GetplayerClass if =< 5 then cannot atack Player class < 5lol i know what kinda of programming is that?? but i think its just to what im trying to figure out right Link to comment Share on other sites More sharing options...
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