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dxdoug

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  1. thanks for replys all Growlith your a god you should make a tut for others Now i can exit my boxes that are over the pic screen just like i wanted… so about the areana stuff would it be something like this. Getplayerclass if playerclass = >4 then cannot attack player class => 4 GetplayerClass if =< 5 then cannot atack Player class < 5 lol i know what kinda of programming is that?? but i think its just to what im trying to figure out right
  2. thanks i tried the closable gui thing.. but gonna try the lazyier way . that really helps thanks.
  3. so if im averaging 15-25 fps could it be my pc sucks?\ 512Ram 863hz 16mbvid …..
  4. Alatar's Quest System Projectiles/Ranged Combat Damage Scaling for Ranged Combat Spell Scaling NPC Spell Casting Auto-Target on Attack PicScreen Show Players Level i want to impliment something like this Make Pictures/Frames Moveable but i failed first time.. all i really want is to right click on button and that makes the invt/.party/char boxes disapear as they are on the picscreen… but wont disapear except the party one for some reaosn.... future adds wanted Item Loot Sidebar Modified Item Description Window Player/Npc Name On Mouse Hover Guild System* Friends List Chat Channel Buttons Party Chat Administrator Message Change the MOTD from Server Send Messages from the Server Crafting System Party Levels with EXP Boost Npc Multiple Item Drops Npc Random Rare Equipment Drops Npc Conversation System Weapon Skill Levels Walking Through Players WASD Movement Boss Battle Framework Stat Reset Potion Spinning Arena Map Attribute Checkpoints Breaking Floors Change a Classes MAX HP/MP
  5. 1\. ok so what is average fps on a game? 2\. What is a good way to have where the party/char/invt/ boxes show up over picscreen then right click on the button to get them to go away? sounded simple enough but maybe needs lil programming??? 3\. what is largest map size possible when considering fps??? 4\. In Arena mod can i set it so only certain classes can fight each other??? this are really important an would like to know if possible im sure anything is with programming.
  6. Any conclusions? anyone anyone? Beuler?
  7. umm not exe…... so is char fast too you??... i lowerd the Public Const RUN_SPEED to 4 and walk to 3 on the version i got with picscreen changed and it seems to be making the char speed be normal again.. it was at 6 run 4 walk. which i guess is normal???.. i made it 4 run 3 walk. and it is what seems to be normal speeds now... should i stick with this.. until the game is made and change to 6-4 when done?.. or is 6-4 alot higher then normal? i donnu i never messed with run speed before
  8. ok here is the build i started with. before adding a bunch of stuff.. like i said now. even the starter build i had has the same issue with me running to fast… soo let me know if you have the same problem with this build which is just projectile system and quest system.
  9. if i upload my client could some one tell me if they have the same issue with it. if its just me then i could get away with still making the game right/?
  10. ok i started with fresh EO 2.0 install nothing added and i still have the same problem… if any one can upload a version of this working preferably. width 736 - 22 . and height 544 - 16 .. with tiles and the character doesnt speed up that would be cool. but i give up after 10 tries on many dif version of eo many times of deleting both client and server maps no matter what i do i have the same problem... maybe it just wasnt meant to be
  11. ok i started with fresh eo and this still didnt work same problem after doing everything deleting maps blah blah blah.. every time i lay tiles down on a map my char speed increases… il just give up now
  12. ughhh same thing no matter what i do… gonna try with a fresh install of reg eo
  13. Ok i migt have figured it out.. loaded orig with out the mod and it was doing fast speed on my map 2 but none others so deleted map 2\. and now back to normal speed… gonna try this tut again and see how it goes
  14. So i did it exactly as the picscreen source post said and everytime now it just is auto run fast and not normal speed at all when no ground tiles.. is there something diferent needed to be done with 2.0 eo? compared to the 1.2 to change picscreen…
  15. this sucks ive done this 4 times exactly as says . deleted maps and still my player is just running super fast
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