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Pokemon mystery dungeon RPG - how can i evolve pokemons


ChainMemory
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-y- Pokemon…
You can actually do this on the level up function with cases and if statements.
so it would be(this is not the actually coding it's simply an explanation of it. onlevelup:

//example
select player(index).sprite
  case (sprite number for bulbasaur):
        if player(index).level = 15 then
            player(index).sprite = ivysaur's level
        end if
  end case

forgive me for the crucial syntax I haven't touched VB6 in almost 2 years xD

Edit: If you want I can code the concept for you for 5$ this will explain how to level up and create each individual pokemon so you can do it on your own.
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First of all, Get VB6, or don't even bother making a game. Second of all, take some tutorials, try to get familiar with VB6\. Next, make a new tile type, and name it evolution. Add the code above. It's actually pretty simple.
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