Xlithan Posted May 2, 2012 Author Share Posted May 2, 2012 I'm looking for a tool, perhaps an add-on for the npc/item/spell editor that will make it easier to balance the game.Instead of adding random statistics to NPCs/items/spells and then spending hours testing it all and adjusting, it would be great if somebody had a nice little calculator that would make game balancing easier with the current EO2.0 formulas.Any code/suggestions would be great. Thanks. Link to comment Share on other sites More sharing options...
Keebler Elf Posted May 2, 2012 Share Posted May 2, 2012 Considering how much people change the formulas for things and add many new stats and such. That calculator could not be tailored for eo very well. I suggest using excel (or open office calc which is the same thing). It is very easy to create it so that changing a few values will edit other stuff and keep things balanced. Plus the experiance in using excel will actually be useful in many later jobs. Link to comment Share on other sites More sharing options...
saadhamza Posted May 3, 2012 Share Posted May 3, 2012 The excel idea is actually pretty good. I've used it for a bit of econ, but i never really thought about using it for damage calculations. Thanks for that :) Link to comment Share on other sites More sharing options...
The New World Posted May 3, 2012 Share Posted May 3, 2012 http://www.touchofdeathforums.com/smf2/index.php/topic,73201.0.htmlI made this a while back, no one reportedly used it so I haven't touched it. Link to comment Share on other sites More sharing options...
Justn Posted May 3, 2012 Share Posted May 3, 2012 my friend and I use the combat simulator easy to tweak to ur needs.. only problem is I can't figure out how to include the shielding fix or real armor defense settings to the simulator to match my project Link to comment Share on other sites More sharing options...
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