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[CS:DE]Font size?


DshWinchester
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  • 4 weeks later...
Just get a font creator, i am sure there is one in the resources board, choose the size & font and save it, It should give you a .png img and a .dat file. Place that in the "Data Files/graphics/fonts/" folder and declare the new font in modText ;)
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There's one on Echostorms that I used a while ago with DX8..

http://www.echostorms.net/programs/Bitmap%20Font%20Builder.rar

It exports a .DAT, and it also exports a BMP, so it requires you to do some further tweaking in Photoshop, or Paint.NET, or whatever you've got, to make the background transparent.
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@lordphrozen:

> CS:DE does infact havea  method of scaling sprites through its calls, the chatbox however is another beast entirely. as it uses seperate drawing methods then the rest of the engine.

Still, scaling the texture, whether it is already included or not, is still relevant and is clearly the way you should go. But hey, what do I know?
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[![](http://www.freemmorpgmaker.com/files/imagehost/pics/fc88ab60338fc7cb2d77aa3f0f102b56.png)](http://www.freemmorpgmaker.com/files/imagehost/#fc88ab60338fc7cb2d77aa3f0f102b56.png)

And yes, it can be done the exact same way as the chatbox text.

EDIT: Oh yea, I have only touched CS:DE twice beforehand, and haven't used any version of Eclipse in the last six months. Try a little harder next time, eh?
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@Niall:

> And yes, it can be done the exact same way as the chatbox text.
>
> EDIT: Oh yea, I have only touched CS:DE twice beforehand, and haven't used any version of Eclipse in the last six months. Try a little harder next time, eh?

I Lol'd like i said 9.5 times out of 10 lightning is right xD
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