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Is this idea possible or just absurd?


balgus
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Hey guys, I was wondering if I should even bother attempting this before I dive in.

Essentially what I would like to do is create a room on top of a room. So I was thinking that I would start by having a new map layer that either dissapears or doesn't based on a new variable that could be trigger from a new map attribute. Now also player collision/visibility and whether or not ppl can be attacked would need to be affected as well.

So am I crazy or is this not even worth it?

Thanks!
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It's possible. Don't think anybody's done it (before anybody comments, no, a roof system is nothing like what is being described here. A closer implementation would be sub-maps/regions).

Given the crappy map structure, it would be quite a bit of work. In the end, it probably won't be worth it (all you gain from it is the ability to see who's below you, I guess?), you're probably just better off using multiple maps to represent elevation.
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