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Do the tilesets have to be .bmp?


Juke
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I want an answer, because mines are currently bmp files, and 1/2 of the objects look horrible because the invisibility (If that is a word) will be taken off, and all the invisible parts will become white -.-
Please help, i just started..
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Yes it must be bmp, the top pixle (0,0) is the color it makes invisible, so I advise you don't use the very first tile(top, left one) and just make that whole 32x32 tile the color you want invisible(not white in this case).
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@lexkymbeth:

> Juke don't listin to him, Make the top left white. The transparent color is going to be the color you have in the top left. So make the top left white :P If that doesn't work then its a tile set issue

If he cared to read the white caused the problem so don't listen to him, I did forget to mention something though.

Change everything you want transparent to that bright purple, this makes it so you can use white in your art.
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@Scott:

> If he cared to read the white caused the problem so don't listen to him, I did forget to mention something though.
>
> Change everything you want transparent to that bright purple, this makes it so you can use white in your art.

Thanks for help.

Thanks to both, trying to find solution to this problem.
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Like this for example(need to touch it up more I did some) but in the end anything that is the bright purple color in this tile sheet will be transparent.
![](http://www.freemmorpgmaker.com/files/imagehost/pics/d882608c16b9c94a7f695e6f128f7af6.png)
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@Juke:

> Do i have to color every single white pixel there?  :sad:

Kinda, but it's not that hard you just need to go around the edges of the tiles and touch them up. You only need to put the purple color on things you want transparent not everything white.
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@Vitin:

> This should work :[click me](http://www.freemmorpgmaker.com/files/imagehost/pics/ef25c39b7839bb3b0e207e3ff7778495.bmp)
>
> Just replace the one you got for this one.

That will still cause the edges to look bad on the tiles he needs to touch them up period.(I tried it out to be sure)
![](http://www.freemmorpgmaker.com/files/imagehost/pics/629caf9a73a28cf3de7df3a5928c3edc.png)
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[Here it is](http://www.touchofdeathforums.com/smf2/index.php/topic,74117.0.html)

It works with a different gfx engine (DX8 , EO uses a older version called DD7) so the normal source modifications you'll find for EO 2.0 won't work in CS:DE I guess if it is not a graphical modification it'll work since the main difference between the two is how they handle graphics.
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