Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Justn

Members
  • Posts

    1129
  • Joined

  • Last visited

    Never

Everything posted by Justn

  1. Justn

    Dragon Age 2

    @Azkanan: > LOL I found a HUGE bug! Some dwarf called Sarah in the Hightown district. I went to turn in a quest. 250 XP and Silvers. > > It didnt go away. I turned it in again. And again. And again. INFINITE XP AND SILVERS! I don't usually do bug-abuse, but this is absolute gold dust > I am now level 12, with 131 Sovereigns+. In the first Act. > > Edit; > > Level 29, 846 Sovereigns :3. lol i got it to work on my 360 use it on any quest that doesnt produce a cut scene like any find and return quest. Pull out ur weapon walk up to the npc and right when he starts to put the weapon up just start pressing "A" over and over. =p
  2. Justn

    [EO] Raids?

    This was just meant to be a discussion to hear some ideas not really looking for a hand out… My friend is working on this little idea right now... Basic concept so far is in a town, main road, ect. that normally doesnt have any npcs on it (or so it seems) but after a push of a button on the server control a message is sent to all players saying something depending on what town or npcs are setup like "Pirates have taken over the docks defend the village=O" at that time some lower class "pirates" appear on that map. Then after 2-5 mins another message comes across "Pirates are over runnning the town defend it at all cost" then a second wave of stronger npcs spawns (or however u set it up) we have also made the npcs carry rare items that can only be received threw the npcs during these "raids". This is generally atleast for this project going to be for higher level players and to keep noobs in hiding until all the npcs are dead. Its coming along pretty good I will def post some screen shots and add this to the site once we get it alittle closer to being finished... sorry if i pissed anyone off for my first post on this topic i was just wanting to talk! =p
  3. ok i got everything looking good on the server side compiled no problems did the client side and form editor compiled no problems but now my new comboboxes and labels and the whole frame arent showing up in the item editor? i have been playing around with it for awhile i dont see what i did wrong… any ideas?
  4. Is there anyway to make potions and such stackable like currency?
  5. Justn

    [EO] Raids?

    @Soul: > Actually Keebler, he could mean monsters randomly spawn in a town and people kill it. A verb is very ambiguous without it's noun. thank you soul =p sorry was just looking for some ideas of how to do it. should it be a button on the server or just random ect?
  6. Justn

    [EO] Raids?

    anyone have any ideas for a raid system in origins?
  7. none of the above… its all about Theme Park!
  8. not sure if this is where this goes but I had a question.I just downloaded the new mod and I was trying to add this spell scaling to the 'set vital the same one i added to the last mod and it worked >! Vital = Spell(spellnum).Vital Vital = Round((Vital * 0.7)) * Round((Player(index).Level * 1.14)) * Round((Stats.Intelligence + (Stats.Willpower / 2))) If Spell(spellnum).Type = SPELL_TYPE_HEALHP Then Vital = Vital + Round((GetPlayerStat(index, Stats.Willpower) * 0.6)) End If If Spell(spellnum).Type = SPELL_TYPE_DAMAGEHP Then Vital = Vital + Round((GetPlayerStat(index, Stats.Intelligence) * 0.6)) but i get this compile error at the end of 'send vitals to party if in one (Block If without End if) >! ' send vitals to party if in one If TempPlayer(index).inParty > 0 Then SendPartyVitals TempPlayer(index).inParty, index TempPlayer(index).SpellCD(spellslot) = GetTickCount + (Spell(spellnum).CDTime * 1000) Call SendCooldown(index, spellslot) SendActionMsg MapNum, Trim$(Spell(spellnum).Name) & "!", BrightRed, ACTIONMSG_SCROLL, GetPlayerX(index) * 32, GetPlayerY(index) * 32 End If End Sub
  9. Justn

    Dragon Age 2

    i beat the whole game and loved it (not as much as origins of course) its a little differnt but the challenge factor is still there and the story seems to be setting things up for a couple more good games… and the ending left me wanting dragon age 3.. its all about skyrim now till then
  10. awesome been looking for this for awhile thanks
  11. Is there any way to make a 'class block' attribute or something close to that and where would I put it?
  12. awesome thanks man everything is working great now =D more plz
  13. One question.. I hit 'insert' to bring up the online list but the close button doesnt work and trying to open other menus like "char" ect. doesnt work it opens up behind the online list… Anyway to make the online list close? im using nova 2.5 btw
  14. Is the vb5 concept the same or close to vb6? only reason i ask is because i have a 2cd vb5 training program and was wondering if it would be useful to learn more about vb6
  15. awesome that will work! thanks man i just found some dwarf sprites on rpgmakervx.net too i think im set now
  16. Does anyone know where to find some dwarf or dragon sprites? I have searched everywhere… I even went as far to rip graphics from the game tibia but couldnt find them once i did
  17. Justn

    Tileset question…

    awesome ima start redoing them now thanks for the info
  18. Justn

    Tileset question…

    I have my tilesets from eclipse stable and I was wondering how i should split them up to work on origins I heard that they are suppose to be smaller sets.. About how long is a normal tileset on origins and how long can i make them without slowing down the game?
  19. omg i feel so stupid thanks alot i just read that a min ago too… of course 21 was the only png file in there =(
  20. I have around 100 sprites in char~ folder but when I go to make an npc it only lets me go to from sprite 1-20 am I just an dont see where to change it at?
×
×
  • Create New...