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hammer

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Everything posted by hammer

  1. thanks men can you do some for the players start coordinates? am using your source and you do a great work men bad english i know xD
  2. @richy yeah you hidden the drop select on currency. btw i recomend implement te spell scaling on next version, maybe check poin tile ? xD btw awsome work men
  3. @richy hey men good work am using this and work awsome… btw how you select the script on scripted npc? other thing the currency cant be droped?
  4. hammer

    Dx8

    :( ok… good show off robin.. :D
  5. hammer

    Dx8

    some games limite the size of mensaje in chat boxes maybe you can do that for the problem with edges.. btw dx8 port eo look so great and profecional.. nice work robin
  6. make in 24 hour a best game, engine, features, balance, maping then others in many years jeje. look epic the dx8 port
  7. @Craselin, edit midi files is not a vb tutorial. look for some music and audio editor and do or edit your music
  8. @jcsnider hey thats good o dont find any bug in this releace… i nee try more.. i mean the hot bar becouse is more dinamic and make more personalizable and easy have the control in the hot var sorry my english not native also good system
  9. if you use the pet and unsummon you forget all skills :S also you can do drag an drop to pet spells and atk sorry my english not native
  10. ummm thats good to. maybe a base for other sistem. ty
  11. is just like papperdoll in front of you? or do something? like walk or atack?
  12. thats ok. thanks for take your time answer me… gracias igual por tomarte tu tiempo de responder.
  13. @helladen am not newbie am here since 2008 and i work ond eclipse evolution stable and others engines … i dont have many post because a dont speak english.. i prefers send a pm to ask something.. btw... if you dont want help me its ok...
  14. hi :D Game Name: ZaH (zelda awaken the heroes) Tutorial required: add destructible objects who display a animation like cut grass breake doors or rocks and let you pass over Game about: is a zelda alttp map remake i have donde the sprites an tilesets and the first town. waiting for the final eo or something xD but working. pics? if i make a serius team i upload and make the thread Thanks in advance :D
  15. maybe 8 ways direccion? or thats could be good xD
  16. nice work men… you read request via pm or here? nice work
  17. nice release robin.. check point or re spawn could be include? death an rebirt sistem? can you make currency dynamic? show in main the name of your item 1 not the default "gold: xxg " btw thanks for this awesome engine
  18. hammer

    [BUG] Help plis !

    use the most recent version 1.3.1
  19. thats what i mean.. make a button on resource editor who make eligible the "walk over exhaust " x)
  20. robin can be good if you make dynamic the currency display.. ex: if your item 1 is money or dollar or adena.. dont display gold in the menu. other think a volume control for sounds a music can be good, and may the resource system can include the option if you exhausted the resource let you pass over. like rock walls, Palisades or grass. ty, awsome engine
  21. nice release robin congratulations. maybe look better if you clean up the threat.? ani way thanks!
  22. YEAH i try redownloading the source but dont wor this happen since i install my video card :S
  23. hi I have a problem with the client. in my pc dont show the walk anim and i have 700+ping y my laptop runs well. i have a dual core 2gb ram + 1gb hd ati video card. win xp sp2\. other engines runs good i dont know why eo dont… also y try reinstal the librarys local host.
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