@iSkweek: > I got an invalid or unqualified reference error for``` > If .Type = TILE_TYPE_SCRIPTED Then > ``` > > Also a variable not defined error for``` > .Data1 = TileScript > ``` > The rest of this is awesome though :D Define the "TileScript", and check where do you paste the "If .type…. "
Scripted Tiles? I love you man. Edit: Your method to scripting (NPCs, Tiles and itens) creating new modules rules! Edit2: You doesn't defined "TileScript", check this.
@Massurik: > Hello, I'm having a problem, the tutorial did all right, but when I attack the compiled npc my client closes but does not give any error. See your npc type, change npc to friendly.
I adapted this tutorial for my game, using the hardcoded version of quest, this link: http://www.touchofdeathforums.com/smf/index.php/topic,68426.0.html Works perfectly. :)