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jordy205

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  1. i really like these engine ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons//biggrin.png) i am waiting to the next version *.*
  2. Can you add like a pet system that have stats, like they where npc but wiht levels. And if you want a night and day system wiht attributes of light. Sorry fir my english
  3. > Have you also deleted``` > ? Considering the resource editor isn't related to this tutorial, I'm guessing you messed something up. > > This is an excellent time to learn [url]how to debug in VB6[/url]. I recommend the break-line approach. > > If you want i can show to you in teamviwer ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons//tongue.png) > > Say me your skype and i will add ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons//biggrin.png) > ```
  4. I have deleted but when i login in the client it appear the resouce editor and say Unerecable dx8 error: ![](http://gyazo.com/2c355a61d1c20733484440420b073562.png)
  5. Any person that help me? If you want i can give a free copie of Dota 2 in change to fix these bug D: Thanks
  6. Ok i have play in debug mode and it is teh error: ``` [color]Options.NightTile = GetVar(filename, "Graphics", "Night")[/color] ``` and my options are these: ``` [Options] Game_Name=Eclipse Mega Username=jordy205 SavePass= 1 IP=localhost Port= 7001 MenuMusic=Banquet.mid Music= 1 Sound= 1 Debug= 1 Levels= 0 Password= [code][Graphics] Night= 113 [b] But if i erase the [/b] [b] It run but i have a crazy error: When i login to in the client it open all the editor and then say Unecorable DX8 error: Screenshot [url]http://gyazo.com/2c355a61d1c20733484440420b073562[/url][/b][/code] ```
  7. > jordy205, > > A simultaneous strength and weakness of the Eclipse community is the number of engines. This isn't quite readily compatible with EFF, but can be easily tweaked to be. > > The error would come between when the server message reads load options and the next load in line. It could be this part in modGeneral: > > ``` > > If Options.DayNight = 0 Then 'New > > frmServer.Label8.Visible = False 'New > > frmServer.lblGameTime.Visible = False 'New > > End If > > ``` > In EFF frmServer.lblGameTime doesn't exist. This could be causing your error. Code involving this form is also in GameLoop. You should create the label in frmServer. > > Also, in EFF frmServer.Label8 is "Second Place: " in the status tab of the topkill event. This isn't an error, but it is silly to have two separate scripts updating the same label. Fix the labels in your frmServer. > > Edit: Just saw that the forms are included in the tutorial. Woops. Make sure that Label8 is not an array, such as Label8(0) and Label8(1). Check also that DayNight=1 is in the options.ini of your server. Other than that, no idea. But the error is in the client xD in the server is perfect i change the label 8 thanks for your help ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons//wink.png) But it is the client when i open the client.
  8. Good job i will test ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons//biggrin.png) Thanks
  9. Wiht the event you can`t make that the event recognice that you kill a npc :S. Seach in the forum a tutorial to add the quest system to your eclipse engine ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons//biggrin.png)
  10. > No, more like a treasure chest of limited randomness. You enter 5 pairs of a percentage and an item to give. When the player opens the box, they have a percentage chance to get each item. Like the lucky boxes in RO. a hahaha good job i will add in my game ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons//wink.png) Thanks Good idea
  11. Hi, i have a error, i am using Eclipse The Final Frontier and when i finished all tutorial i have these error: [http://gyazo.com/6447524894129300dd8c66281f0eb2bb](http://gyazo.com/6447524894129300dd8c66281f0eb2bb) in the client. I supused that it is a error of loading the options: ``` Public Sub LoadOptions() Dim filename As String ' If debug mode, handle error then exit out If Options.Debug = 1 Then On Error GoTo ErrorHandler filename = App.Path & "\Data Files\config.ini" If Not FileExist(filename, True) Then Options.Game_Name = "Eclipse Origins" Options.Password = vbNullString Options.savePass = 0 Options.Username = vbNullString Options.IP = "127.0.0.1" Options.Port = 7001 Options.MenuMusic = vbNullString Options.Music = 1 Options.sound = 1 Options.Debug = 0 Options.Lvls = 0 Options.NightTile = 1 SaveOptions Else Options.Game_Name = GetVar(filename, "Options", "Game_Name") Options.Username = GetVar(filename, "Options", "Username") Options.Password = GetVar(filename, "Options", "Password") Options.savePass = Val(GetVar(filename, "Options", "SavePass")) Options.IP = GetVar(filename, "Options", "IP") Options.Port = Val(GetVar(filename, "Options", "Port")) Options.MenuMusic = GetVar(filename, "Options", "MenuMusic") Options.Music = GetVar(filename, "Options", "Music") Options.sound = GetVar(filename, "Options", "Sound") Options.Debug = GetVar(filename, "Options", "Debug") Options.Lvls = GetVar(filename, "Options", "Levels") Options.NightTile = GetVar(filename, "Graphics", "Night") End If ' Error handler Exit Sub ErrorHandler: HandleError "LoadOptions", "modDatabase", Err.Number, Err.Description, Err.Source, Err.HelpContext Err.Clear Exit Sub End Sub ``` Sorry for my english ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons//biggrin.png) Thanks
  12. > Well, I've basically made it so you could also select aura's for other weapons. > > Because the aura code was working fine. ok thanks
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