collink
Members-
Posts
46 -
Joined
-
Last visited
Never
Content Type
Profiles
Forums
Calendar
Everything posted by collink
-
whenever I try to log in I get "Error initializinf DirectDraw!" idk whats wrong, can some1 plz explain? thanks @EDIT@ i have figured it out thanks! plz lock/delete this thread
-
ok thanks, i have this bookmarked will try it again tomorrow
-
'msvbm60.dll' could no be registered is what it says when i try to open it
-
yeah i installed them not just copied em… i will try to google it
-
everytime i try to open it, i get an error saying something about a file was not installed, but everything from the disk is on the computer
-
is it possible to get vb6 on windows vista? i got the disc and all but i cant get it to work any help would be appreciated, thanks!
-
@valterzzz: > VB6? :) When I say that my scripting is bad, I meant that I don`t know a thing about scripting… Mybee you could post a little guide on here (like tutorial) so I could understand? Tnx... > > P.S. As far as I have gotten, I`ve made about 50% of base map, and how it should look... > > P.S.S Since you probobly know this and I just dont want to make lots of topics... Whats the easiest way to make corency (money) in the game, and is it possible to make more than 1? > > P.S.S.S. (I`m probobly pissing everybody whit my questions now, but my least one, is it easy to make monsters drop items, and whats the easiest way to do this? > > I would be so greatful if somebody would answer me... ;) when you make an item set it to currency set them to have drops when you are making the npc
-
if you mean like the player is the only 1 on the map at a time, i believe its possible through scripting
-
is the way you port forward origins the same as stable? because i saw a guide somewhere that was "just for origins"
-
all the paperdoll items are the exact same just different colors :o
-
does any1 have a items folder with some good items set for origins, that are paperdolled that they would be willing to share until i finish my custom 1s? thanks!
-
wow this is amazing, thanks
-
not much help could be provided here without having your on death.ess… or unless some1 is a lot smarter then me and can think of a solution without it... but that would be hard to do... good luck
-
aww after reading through it i think i see what i did wrong, will test it add the part where it gives items and hope it works then :) thanks
-
im making a script where if you step on a random tile (changes often) then you are either awarded (or not) im getting an error and im still learning… this is what i have so far ``` Case 1 If GetPlayerWeaponSlot(Index) > 0 Then Call PlayerMsg(Index, "Looks like today is your lucky day!", RED) If GetPlayerWeaponSlot(Index) > 1 Then Call PlayerMsg(Index, "Looks like today isn't your lucky day", RED) End If Exit Sub ``` can anybody tell me what i did wrong and help me fix it to work?
-
i need a scythe for this size sprite…. ![](http://www.freemmorpgmaker.com/files/imagehost/pics/c704deba0b28951003fd8e8cdb47a8bc.jpg)
-
thanks guys edit: hmm still getting an error… will mess around with it see what this idiot can do :P
-
edit: im wondering if some1 can give me a fresh scripteditems.ess sub from eclipse stable? i need it to fix a problem… thank you.
-
i believe it would be under scripted npc