Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

antho3000

Members
  • Posts

    421
  • Joined

  • Last visited

    Never

antho3000's Achievements

Newbie

Newbie (1/14)

0

Reputation

  1. Tired of watching how many innocent slimes and bats minding their own business where killed by the hands of a noob just because an old lady told them to I came up with this idea. Here your soul will be trapped in the bodies of monsters and you will see the RPG genre from the POV of a monster. You will start in the body of a low life weak slime and you must work your a** out of the weakling group and become the hardest "Boss" a human would have to fight. Gather your minions, recruit fellow monsters to aid your cause or just be a human soul in a monsters body who will eventually kill them for no reason anyway. **Features:** **-Party:** You can have a party of 4 monster, 1 active (you) and 3 inactive (support) **-Metamorph**: In game called Meta, after reaching certain lvl your monster will change appearance and stats **-Mutation:** In game called Muta, by meeting certain requirements a 2nd stage monster can suffer from drastic changes in its type, stats, abilities and appearance. **-Breeding**: When two monsters love each other so much that some bird brings them a lil monster (also some monsters are only obtainable by trying different couples, can be used to engineer a specific monster) **-Seasons (updates/chapters)**: Each season ends when the main human city is successfully raided or if pro-human monsters successfully destroy all refugee areas. The story and outcome of the map, future events are all player driven, the story will be written by the victors. **Factions:** **-Pro-human monsters (hard to recruit)**: This kind is very aggressive against anti-human groups but they still have a soft side for wild monsters, they think killing the humans isnt the solution and it wont make them any better than the humans **-Rabid monsters (very hard to recruit):** They have been living for so long alone and solitary areas that their mental capacity is pretty low, they will attack or flee from anything unfamiliar. **-Anti-Human monsters (easy to recruit):**This kind is very aggressive against humans, they dont actively attack pro-human monsters unless threatened Example of Meta / Muta ![](http://puu.sh/8SAns.png)
  2. You recommended, THEN you did research? damn, you are very reliable
  3. What you mean by "hacked" can you specify what they did?
  4. [http://www.touchofdeathforums.com/community/index.php?/topic/128506-eclipse-30-quest-system/](http://www.touchofdeathforums.com/community/index.php?/topic/128506-eclipse-30-quest-system/) Eclipse Origins 3.0 with Quest System
  5. Yes you can, go to Map editor and click on properties then go to the NPC tab.
  6. Im looking for someone who can help me do in-game art, I'm not looking for Photoshop professionals, just someone who knows what hes doing. The game setting is Modern/Futuristic Sci-Fi Platformer. If you are interested or want more info send me a PM or add me on **Skype:** antho30011 **Steam:** Antho3000
  7. Water have too much white, i can see the grid in the grass tiles, the cliff on the last pic looks ok
  8. Hello guys, im having troubles with my client recently, whenever I try to login and play the game just closes, no errors or nothing, it connects to the server after the login and then goes away, how can i solve this? Engine is Eclipse Origins OS: Windows 7 with decent specs
  9. Is this even considered spam? i really dont understand the point of this thread
  10. how come this thread had less replies than the number we are currently on? 9356
  11. You need to do it in visual basic so you can compile the exe again
  12. > Jungle, I use to have a similar mindset to you: If you don't bring something new and radical to the table with your game, don't make it at all. However, after a few months of coming up with crazy ideas, I realized a few things. First and foremost, making games is fun and a great learning experience. Even if it's essentially a clone of another game, you still learn a lot and it's very rewarding. Then there's the slight changes you make to the game, even if it's very similar to another game it is still different in a few ways, and often these ways are significant enough to be worth it. Also, sorry if I'm going out of line, but it seems like your tone is a bit caustic. > > That said, Antho3000, your game is kind of lackluster and seems cluttered with silly ideas. Sure, vehicles and mounts may seem like a good idea on the surface, but often they will seem like they were just tacked onto the game. Make sure you make them useful but not overpowered. The same goes for Harvesting. A good example of a poorly done harvest/craft system is skyrim: you click to get minerals, you click to make items. There is no skill, no thought… just a cold calculation to see what will get you the most money the fastest. There isn't really any luck in it, either(though often luck can be annoying). Fable II had a slightly better system that incorporated a mini game to jobs. Even better than that is minecraft, where you have a fun and engaging crafting system. Haven and Hearth gets buy with such a simple crafting system because crafting is such a huge part, everyone has to do it. In skyrim, crafting just seems like an after thought. > > **tl;dr**: if you add a feature, do it right. Thanks Eckhart and yeah i have that in mind, im not dumping features in the game without proper planning.
  13. > Ah so this didn't die 2 years ago? Well in any case, welcome back Antho and I'm glad to see you still working on this. Are you working alone at the moment or is that other guy still helping…Whats his name? Oh it was like ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png) ![:(](http://www.touchofdeathforums.com/community/public/style_emoticons//sad.png) ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png) Or something like that. Im working alone again… ill never thrust some one with a cannabis reference in their avatar never again and yes the original actually died because i lost the files and everything. This version has more features than the original, and is pretty close of my goals back then but seems that people are no longer interested in it. @Jungle Im not complaining, your opinions are welcomed and i appreciate them, not sure if you are Jungletoe but if you are im glad you leave your opinion and this thread was in the Talent center but it was a non eclipse project so i asked for it to be moved here, sorry for the confusion. the forum has changed a lot in only 2 years
  14. > [http://en.wikipedia….tic_video_games](http://en.wikipedia.org/wiki/Category:Post-apocalyptic_video_games) > > Not only is your game not original, but it doesn't offer anything that a AAA title hasn't already offered. The point of the whole indie game development scene is to create games that AAA titles are afraid to make because of their originality and creativity. Sure, games like Minecraft weren't completely original, but at least they brought forth new features and ideas that previously hadn't been explored. > > You on the other hand are a complete mess. You come here trying to act all special because it's not fantasy, yet completely ignore everything else outside of Eclipse. You add skills and "Proffesions" and think that it suddenly becomes amazing. All of the features you've added so far SHOULD ALREADY BE IN A GAME LIKE THIS. It's no better than the newbs who come on here screaming "OH LOOK GUIZ I HAZ CLASSES" and so I gotta be all like "No shit. You should have classes. That's not a feature." > > Rethink your game. I dint added "classes" and "skills" to the original post because they are not features, this is not an advertisement thread because nowhere in the original post says "come and play here is the download" if no body likes the idea fine, but the intention of the thread was to present what im working on and asking for a few people who are willing to help. This thread has gone completely off rail and misunderstood. Im open to ideas anyway.
×
×
  • Create New...