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Ice - Fire

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Everything posted by Ice - Fire

  1. Thanks, I'm hoping to get better and such so I can make a game with them, glad to hear your projects going well.
  2. @Vitin: > This ^ > I agree with Jaiden and you should variate the grass too imo , I personally like grasses that you can that pointy green things on it ( forgot the name ) I'm not sure what you mean with the pointy green things, and for my own use I'm going to stick with this grass for now, I made a lighter more variant grass but the grid is more obvious. Thanks for your advise though.
  3. Thanks, and yea I agree on the wood floor, it was more of a mock on the general idea and theme for it.
  4. Hello, I have decided to start doing some Isometric pixel art for a game I plan on making, I am new to pixel art, in fact only two days into it counting today. I welcome all criticism good or bad in hopes of becoming better, currently I am downright horrible in terrains, (at least that's what I think of them.) I have cleaned up my post a little in case your interested in certain aspects of it. Small update, Fence is now a complete set, I will be working on adding a gate and optional variants soon. **Wood Objects, Tools, and Structures:** >! >! **Built Example:** ![](http://www.freemmorpgmaker.com/files/imagehost/pics/7b55a24aeb234262adb8c94c7230c4f5.png) >! **Section Pieces** >! East and West: ![](http://www.freemmorpgmaker.com/files/imagehost/pics/f396ca4c3942e8ae4104bb21269d329d.png) >! North and South: ![](http://www.freemmorpgmaker.com/files/imagehost/pics/42fb635838f2524bf2a4119c604903b8.png) >! Post: ![](http://www.freemmorpgmaker.com/files/imagehost/pics/0ebf35576e758fddb61beb5434415a15.png) >! **Original finished Pixel art** ![](http://www.freemmorpgmaker.com/files/imagehost/pics/700138b02968878780c79566aa248d9b.png) >! **Board Item - Attempt** ![](http://www.freemmorpgmaker.com/files/imagehost/pics/bc44504a31a67c0e240cad89510eeacf.png) **Flooring and terrain:** >! Wood Floor attempt - Note: not done but small preview I suppose- ![](http://www.freemmorpgmaker.com/files/imagehost/pics/7e69ae3bf1fc20793014f5311e8422a0.png) >! Grass Attempts: >! ![](http://gameitgames.com/dukandia/terrain/[ice]%20tall%20grass%202(improved%20ur%20fix).png) >! ![](http://gameitgames.com/dukandia/terrain/[ice]%20tall%20grass.png) >! Dirt attempt: ![](http://www.freemmorpgmaker.com/files/imagehost/pics/882a9bc768e206db5b8b7c02420ff77d.png) **Basic Shapes:** >! **Cube:** >! Green ![](http://www.freemmorpgmaker.com/files/imagehost/pics/cbf214e10d492e9f7d355f2585c015ef.png) >! **Triangular pyramid:** >! Green ![](http://www.freemmorpgmaker.com/files/imagehost/pics/2fd3b3343c28fbfd1c6cd71723158ead.png)
  5. did you mean like this? ![](http://www.freemmorpgmaker.com/files/imagehost/pics/93c04957881fb66571f78b96495bd965.png) ![](http://www.freemmorpgmaker.com/files/imagehost/pics/8198ac94306e6c2195f1617dd9cbbc12.png) Btw: I noticed the obvious tile lines, I'm fixing them now.
  6. Okay, Ill see what I can do, Glad to hear I'm doing alright for a newbie pixel artist.
  7. single and tiled versions: ![](http://www.freemmorpgmaker.com/files/imagehost/pics/6c4389513bc5f9428b13e54de45e7d11.png) ![](http://www.freemmorpgmaker.com/files/imagehost/pics/d3a4405771c4a2f78f22af97136df23d.png)
  8. Okay thanks I'll continue to post more of my attemps so I can get better, thanks for all the help.
  9. I fixed the post size Issue, so overall did I do good for a first try? :3
  10. How is this? I added a few more colors to the horizontal boards, is there anywhere else I should shade a bit more. ![](http://www.freemmorpgmaker.com/files/imagehost/pics/700138b02968878780c79566aa248d9b.png)
  11. ![](http://www.freemmorpgmaker.com/files/imagehost/pics/3e987142a1eb4392607e41bdad03cb37.png)
  12. People can have their reasons for it being a certain way, but thanks for the advise. Im having a bit of trouble making the fix do to a size issue but ill get it fixed. How should i go about making it 'mappable' in an application?, if each post has to be slightly bigger then the last. Which is why I had it the way I did.
  13. *sigh* i understand that and I wont make a mistake on it again, I know why it got messed up as well, and iv made a note to change it, if it makes you happy ill go fix it right away so this conversation can make some progress.
  14. @Peteyyy: > I give up with you. You give up… on telling me the angle is off... when I have said I'm not worried about it as of yet I understand its off and all but I'm not really worried about it being off, I'm asking for critique on the rest of the work so i can improve.
  15. My pc's showing lines (edit of 1 pixel) ill have to look at it later, however pointing that out I think I know why it may be off if its off ill go check it myself, I think the fence is perfect for my purposes so lets just drop the angle issue and have conversations on the actual piece itself.
  16. the problem isn't within the angle then, all art iv looked at, and read about shows a 1 down or up 2 left or right pixel rule, you used a 1 pixel line. I also said I am not worried about angle, Either way I am keeping it the way it is.
  17. I do 'Look At It.' I am less concerned with the angle and shading and more concerned with does it look good as a whole, does the top match the bottom, left match right, are the colors sharp, ect. I am still not sure about your angle argument but ill continue looking into it.
  18. @Peteyyy: > The angle is slightly off and I'm not sure about that shading. you sure its off, from what Iv read and found it shouldn't be
  19. ![](http://www.freemmorpgmaker.com/files/imagehost/pics/38099ab3fb3e21ddcaeb04387e1fa4a1.png) ![](http://www.freemmorpgmaker.com/files/imagehost/pics/7cb002920fc186d540fe273ebbfab203.png) ![](http://www.freemmorpgmaker.com/files/imagehost/pics/45902f2508e3620b6bdf204f4ff10976.png) edit: fixed angle added more colors ![](http://www.freemmorpgmaker.com/files/imagehost/pics/700138b02968878780c79566aa248d9b.png) How did I do?
  20. @Fabio: > looo > http://download.oracle.com/javase/tutorial/ Thanks
  21. Ice - Fire

    Quick Question

    @⌐Cδlorful¬: > A new eclipse? Do you mean like with a Quest System, Friend system, and a Battle system thats turn based that you can turn on and off, then yes. :3 you are ignorant, hes asking if a new version (updated) origins would be awesome, my answer is no, and this is not really a good question so I vote for a lock or for it to be moved to off topic thread
  22. best advice I can give is for you to look at how animations are called In a spell and to add an attribute to call them non stop
  23. @ThugAngel: > Can anyone help me with adding animation to NPCs so that they are constantly moving. exsample a bird would keep flapping its wings while still being on the same tile. Also adding animation to tiles so that water moves and fire blows in the wind. Map animations would have to be sourced, this means you need Visual basic 6.0.
  24. Yes lets all run for the pills, hide from radiation as we are all going to die from this deadly and yet so scary plume of radiation that is way under threat level and in no way shape or form will do us harm beyond what the sun will do to us, run. @Draken: > for some reason this made me laugh. > > Im not worried about it. unless it starts to spawn zombies oh and btw those pills can do more harm then good if you take them when they are not needed (such as for this) This.
  25. @Death: > I changed my EO server port to 4000 and did all the steps you said but when I run it I get an error saying… > > UPnP.exe has encountered a problem and needs to close. We are sorry for the inconvenience. > > Dos anyone know how I can fix this? lol… it works for soem and it doesnt for others, I lol at how much it fails for me "You are portwforwarded", test my game for double checking "server is down"
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