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Ice - Fire

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Everything posted by Ice - Fire

  1. @Apple: > I do. > I just don't color. Then why make a tile set?, it won't have much use without color, way I see it.
  2. The billboard "posts" aren't equal size, when colored the street lines will be annoying to look at, idk if it's just me but the bricks seem inconstant when they join the building, and I think the lines for the roof on the building aren't straight.
  3. Looking at my old work, I have noticed that the size is too small for the current size of things; heres a redo of my old wood post, C&C please. ![](http://www.freemmorpgmaker.com/files/imagehost/pics/e757a4500b33e97273e2a2363257a9f8.png) someone said the border was a bit too much; here is a new one: ![](http://www.freemmorpgmaker.com/files/imagehost/pics/1fbe6af5b83d4b57c984821a3825e591.png) the top started to annoy me; ![](http://www.freemmorpgmaker.com/files/imagehost/pics/64ab067f574e86b66acb971a94d67359.png)
  4. Here, I tried going for lighter colors, Should I add more overall contrast, or go for a darker look? ![](http://www.freemmorpgmaker.com/files/imagehost/pics/f8e1be6a6a182ac175e64880b46afe11.png) I don't think the lighter fits with the style of the rest of the graphics, I think ill stick with the original
  5. @Frostyy: > Top one is decent but needs some pallette changing, bottom one is subpar. Thank's, ill do some palette changes, and try a few different styles tomorrow and post my results.
  6. Re visiting my grass attempts: ![](http://gameitgames.com/dukandia/terrain/[ice]%20tall%20grass%202(improved%20ur%20fix).png) ![](http://gameitgames.com/dukandia/terrain/[ice]%20tall%20grass.png) @Zarkaus: > i think you doing nicely :3 iso tiles are great and nice for detail. :3 most ppl do it in 3d tho now XD. then rip images. or use a 3d tile input map editor and render. :3 still nice work keep improving!! I don't think that would give me desired effects, plus, I have a lot of fun making iso art for my game, and I would hate to destroy the feel of the whole game by having some structures the way you mentioned, while having structures that can't go through that process have a completely different look.
  7. sorry for double post: Ill be updating in the next two days, im not busy anymore so i can return to trying my hand at pixel art again
  8. Im using paint, and its been a while think ill get back into iso pixel art, been kinda busy
  9. @Peteyyy: > Why are your tiles so big? as crazy as it may seem, I have them large as the system I'm going to use will tile the ground on a separate tiling system, at least that's the plan for now. if I decide this looks bad with the graphics and the size of the graphics ill change it, its to help further eliminate the grid by having walking animations and objects run on a smaller tiling system then the ground
  10. @blkcrow: > actually Jaiden is right it doesnt have to be realistic. i just think that texture is important when you want to make good pixel art but thats just my opinium. well i am not into this art stuff > > XP anyway you probably havent understand a thing i said with my crap english > btw you are pretty good at eliminating the grid. overal i think you are prety good for a beginer Thanks for the positive comment, I have no problem understanding you. ;D
  11. @blkcrow: > i have said that again but… your texture is only dots not realistic at all try making weird shapes and stuff like that and see how it looks …, I got to be honest I just now noticed your post, and its a type of texture its own, i'll be trying my hand at other textures but its a place to start, you dont start building an empire if you dont have a town. (lol horrible saying)
  12. @Bret: > The shadows on your fences are all over the place. You should try to make them more consistent, because right now it looks like you have 5 suns. I noticed and fixed this, i'll update post later.
  13. @Ytsorf: > neither, add more contrast between your colors. Make your lighter ones lighter and your darker ones darker. Okay, i'll start on that in the morning.
  14. @Crest: > looks good but the green stuff look a little off on the colors dependent on how your lighting is if you like brighter maps i suggest bringing the color a tad bit brighter Thanks for the comment, I am still improving it on the side, so for now see that as an attempt
  15. @Ytsorf: > still needs more texture. Give it a tiny bit more contrast and It'll be better. so what should have more light colors or dark colors?
  16. Thanks, Later this week I'll try my hand at different grass style, for now I'm just going to focus on objects other then terrain.
  17. Is this what you were looking for? ![](http://www.freemmorpgmaker.com/files/imagehost/pics/1862971edbafa178f8f7d03853e304b1.png) I'm liking this one more then my other two attempts. tiled: ![](http://www.freemmorpgmaker.com/files/imagehost/pics/8e7ecb1857b86b20fa87057aa74c5750.png)
  18. @Zero-Infinity: > @Ice - Yours both were rather hard to do mainly because they were Black and white, and i had to render them myself ;D Other wise… Here you are... > Previews: > Signature : > ![](http://i1103.photobucket.com/albums/g471/Zero-Infinity0/Ice-Signature-1.png) > > Avatar : > ![](http://i1103.photobucket.com/albums/g471/Zero-Infinity0/Ice-Avatar.png) > > Links : > Sig - [http://i1103.photobucket.com/albums/g471/Zero-Infinity0/Ice-Signature-1.png](http://i1103.photobucket.com/albums/g471/Zero-Infinity0/Ice-Signature-1.png) > Avatar - [http://i1103.photobucket.com/albums/g471/Zero-Infinity0/Ice-Avatar.png](http://i1103.photobucket.com/albums/g471/Zero-Infinity0/Ice-Avatar.png) Thanks, Simply epic sir, simply epic…
  19. @Jaiden: > Well the variation in blade color is good, but there should also be a variation in base color. Okay, i'll see what I can do, I'm goint to try a diferent grass texture soon.
  20. @Jaiden: > No no, now it's just brighter. Keep it that same green, but add a variation of greens under the "blades" of grass that you drew. Ah, okay I thought you meant the blades themselves so I added another blade color, i'll try tht now. Lukin, I stated that but decided I disliked the grass to even attempt a fix.
  21. Small update: Taking a break on terrains until I can figure out a style that looks and works best with my other pieces, I'll be posting more of what I have after I check the angle and gradients, there are not many but hopefully enough for two days to be worth the time. I have cleaned up the post a bit to make it easier to find what you might be interested in, I have finished the fence as is and it is now separated into the different graphics accordingly. I also added a sample for you to see how it will fare in game. I'll add the different corner-post images when I'm done with a gate. I also want to thank you all for the positive comments and criticism, helps me a lot when going to make something new.
  22. Can you make me a little forum sig? Size : 450x180 Image:http://images.sodahead.com/profiles/0/0/1/3/2/5/6/0/1/Ichigo-final-getsuga-tenshou-form–-My-free-hand-ver-30456981527.png Text :Ice Sub-Text: Pixel Artist Scheme: Dark, mysterious. Id also like an avatar if possible: Image:http://th01.deviantart.net/fs71/150/f/2011/153/9/a/spoiler__full_hollow_ichigo_by_beensprout-d3hvztl.jpg Text :Ice Scheme: Dark, mysterious. ~Just try to add a mysterious feel to it if you can. Edit: On a side note the link to your youtube is messed up check your tags.
  23. @Vitin: > Then go and do it. > > On : Ice when I get home I'll try to find a tutorial for grass textures Eh, I'm not looking for tutorials, although one might be appreciated, I'm more looking at the art itself to see how they might have went ahead to make the grass, I'm still looking into just free styling it like I have been and just perfecting my own style.
  24. @Lavos: > lol id like to see any of you try and post an improved image on what your suggesting other then just saying. > > Edit: btw good work ice! lol'd thanks for the positive comment, well as I can't think of what to do to improve I'm going to see if I can find some examples I can learn from :P. Edit: Hmm, I'm having trouble finding any textured grass, so far its all a base color until you reach the edges of the grass.
  25. @Vitin: > Off : > > Oh Sorry epic pixel artist ;D > > On topic : Practicing just makes you get better so my tip is practice a lot , remake things , read tutorials in the internet etc Yeah I know, I'll be redoing changing and editing the terrain in particular, I'm trying to get it to the point where it matches the fence and have everything based on that style.
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