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Sprite Critique


Jeff
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![](http://i.imgur.com/1Xfiy.png)
I know he doesn't have a face, and I don't think I'll add one, but we'll see how it goes.

This guy will be used with my tileset I posted recently: http://i.imgur.com/cw5rD.png

I'm trying to make him look painted, almost impressionist. That said I'm not too worried about that, I think that in general he looks good. I'm interested especially in anatomical errors you can find; this is the first sprite I've made that I want to look like a realistic person.
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It's a good start. If you are planning to use that base with those tiles you made earlier, I'd say try a different palette. The palette used for your tiles emits more vibrancy and the base looks more saturated and dull.

The anatomy could use some work too. He has great hips haha. The head looks as if it's all bone with very minimal skin. The inner part of the legs are too linear, try to give them some curve.

Besides all that, pretty good start.

Best regards,
Socks
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![](http://i.imgur.com/bK8CN.png)
Fixed everything but his hips, which I think are fine.

Yes, he is golden. No race has pink skin in this game and since socuine said that I should fix up his palette, I did so in the palette he would be using in game.
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@Azy:

> I think its too talk if you are planing to use it with those tiles, he is as tall as the trees. Otherwise I think its good.

Nah, those trees are just small. I gotta figure out how I'm going to do it though. Pixelling trees is the bane of my pixel career.
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