Ganjika Posted August 27, 2012 Author Share Posted August 27, 2012 How would I have players start on one map but after they die always respawn at another at a certain point?. Link to comment Share on other sites More sharing options...
Growlith1223 Posted August 27, 2012 Share Posted August 27, 2012 go to OnDeath in server side and it will say PlayerWarp Index, Start_Map, etc.Change as you feel Link to comment Share on other sites More sharing options...
arthuro62 Posted August 27, 2012 Share Posted August 27, 2012 How do you/I change it? sorry im newb.. Link to comment Share on other sites More sharing options...
tslusny Posted August 27, 2012 Share Posted August 27, 2012 Or simplier metod you can have it for each map different, just change map properties Boot settings Link to comment Share on other sites More sharing options...
Ganjika Posted August 27, 2012 Author Share Posted August 27, 2012 > Or simplier metod you can have it for each map different, just change map properties Boot settingsYou use visual basic 6 - However, I am confused as to where to make the changes exactly,I have nightly (dragon eclipse) release and things are alittle bit different on mine, can't find "ondeath", evenwhen searching the whole project. Link to comment Share on other sites More sharing options...
blkcrow Posted August 27, 2012 Share Posted August 27, 2012 OnDeath exists only in server Link to comment Share on other sites More sharing options...
Ruins of Hell Posted August 27, 2012 Share Posted August 27, 2012 > You use visual basic 6 - However, I am confused as to where to make the changes exactly,> > I have nightly (dragon eclipse) release and things are alittle bit different on mine, can't find "ondeath", even> > when searching the whole project.Sub OnDeath in modPlayer.bas server-side.Here's how you can do it for all maps:``` Call PlayerWarp(index, START_MAP, START_X, START_Y)```to:```' Map #3, X 5, Y 7. Call PlayerWarp(index, 3, 5, 7)``` Link to comment Share on other sites More sharing options...
Ganjika Posted August 28, 2012 Author Share Posted August 28, 2012 > Sub OnDeath in modPlayer.bas server-side.> > Here's how you can do it for all maps:> > ```> > Call PlayerWarp(index, START_MAP, START_X, START_Y)> > ```> > to:> > ```> > ' Map #3, X 5, Y 7.> > Call PlayerWarp(index, 3, 5, 7)> > ```Epic! Thanks, btw - Ondeath is different than when you are first spawned the first time playing a character? - How would i set that (and make the spawn point for first spawn diff than ondeath)? Link to comment Share on other sites More sharing options...
Joyce Posted August 28, 2012 Share Posted August 28, 2012 Adjust the START_MAP,START_X and START_Y values. OnDeath is a completely seperate sub, newly spawned players use a different one. Link to comment Share on other sites More sharing options...
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