Mutedwar Posted October 3, 2012 Author Share Posted October 3, 2012 Alright guys & gals I finally found an old VB6 Studio on craigs list and now I can get into some coding!Here is my problem: I'm using Eclipse Advanced player sprites & mobs are 64x32 64 pixels tall. I would like to use 32x32.My problem is when I place a 32x32 sprite sheet in it detects it perfectly fine but the player shadow and the name still extends to 64.My question: Where can I find this in the source and how would I go about changing it back to 32x32 so the name and shadows are perfectly aligning with my sprite?Thanks all! Link to comment Share on other sites More sharing options...
Joyce Posted October 3, 2012 Share Posted October 3, 2012 DrawShadow and DrawName have calculations that handle these offsets. Link to comment Share on other sites More sharing options...
Zeffrit x Posted October 4, 2012 Share Posted October 4, 2012 I don't see a real problem with this considering it's dynamic. Either fix your sprite sheet, or i'm misunderstanding your question. Link to comment Share on other sites More sharing options...
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