clark Posted October 15, 2012 Author Share Posted October 15, 2012 Engine used : Dragon Eclipse 2.0 (dx8)Problem :When i change the picture "skills.bmp" (adding colors to the black blank)it still show black blank in game (when compiled… so i don't know how to add a design because whatever i change on the picture it show it in black blank ... :/ Link to comment Share on other sites More sharing options...
Growlith1223 Posted October 15, 2012 Share Posted October 15, 2012 the background won't be shown…you have to render the texture of it to the picturebox to have the full image show. Link to comment Share on other sites More sharing options...
clark Posted October 15, 2012 Author Share Posted October 15, 2012 Oh , and do you know how to do it? (the code and where to place it) just one example and i'll probably could do the rest ^^ Link to comment Share on other sites More sharing options...
Growlith1223 Posted October 15, 2012 Share Posted October 15, 2012 RenderTexture Tex_GUI(Number), 32, 32, 32, 32, 32Don't remember how many arguments were in it.Look for DrawSpells and add that line somewhere,Make sure you save the file as a .png and add a Tex_GUI in the declarations up top then after that, load the files that you want. Link to comment Share on other sites More sharing options...
Peaverin Posted October 16, 2012 Share Posted October 16, 2012 This happens only with inventory and skills because i think that the background of the zone where the items and skills are showed is black by default. Check a look at the scripts to see if you can change that black to transparent or any other colour. Link to comment Share on other sites More sharing options...
Growlith1223 Posted October 16, 2012 Share Posted October 16, 2012 because it's cleared out, you have to render the rest of the background otherwise you'll be left with a shitty black background lol Link to comment Share on other sites More sharing options...
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