darkhog Posted November 13, 2012 Author Share Posted November 13, 2012 Probably dumb question, but where do I add/edit tool types (rod, hatchet,etc.)? Link to comment Share on other sites More sharing options...
Growlith1223 Posted November 13, 2012 Share Posted November 13, 2012 tool types are items, if i remember correctly when you select the item type as an equipment you can select the type of it in somewhere you choose the paperdoll picture Link to comment Share on other sites More sharing options...
darkhog Posted November 13, 2012 Author Share Posted November 13, 2012 Yea, but how to add/remove tool types. I know where to set them. I just don't know where to create/edit them.I need few more tool types that the ones provided with EO (Hatchet, Pickaxe and Rod), specifically Enchanted Pickaxe and Enchanted Hatched, so magical resources can only be mined with enchanted pickaxes, not the normal ones. unfortunately I don't know where to edit tool types (not tools, they're edited in Items, but their types). Link to comment Share on other sites More sharing options...
Growlith1223 Posted November 13, 2012 Share Posted November 13, 2012 if you have vb6, it's in modGamEditors for the words of them…i don't know the rest, i never use that system x3 Link to comment Share on other sites More sharing options...
tslusny Posted November 13, 2012 Share Posted November 13, 2012 Just add item to lstToolType or what is it named in Item Editor and then add same item to lstToolReq in Resource Editor (you must do this throught vb6 ofc) Link to comment Share on other sites More sharing options...
Matt Posted November 13, 2012 Share Posted November 13, 2012 Go to your client, and go to frmEditor_Item. Look for cmbTool, and click on it. Go into its properties and look for the "list" property. Add whatever tool type you want.Now look for Private Sub scrlTool_Change()Add another case and add there your new tool. For example,``` Select Case scrlTool.Value Case 0 Name = "None" Case 1 Name = "Hatchet" Case 2 Name = "Rod" Case 3 Name = "Pickaxe" Case 4 Name = "New Tool" End Select```Then save and compile. Enjoy! Link to comment Share on other sites More sharing options...
darkhog Posted November 13, 2012 Author Share Posted November 13, 2012 Thanks. Is any change to the server needed? Link to comment Share on other sites More sharing options...
Matt Posted November 13, 2012 Share Posted November 13, 2012 No. No change is necessary. Link to comment Share on other sites More sharing options...
Ganjika Posted November 13, 2012 Share Posted November 13, 2012 Is this for the Dynamic Crafting System? Link to comment Share on other sites More sharing options...
Matt Posted November 13, 2012 Share Posted November 13, 2012 Its not. Its just for adding in new tool types for weapons. Link to comment Share on other sites More sharing options...
Ganjika Posted November 24, 2012 Share Posted November 24, 2012 > Its not. Its just for adding in new tool types for weapons.oh, to the skills system you made that included fishing, mining and woodcutting?If so, how would I add new skill types? Link to comment Share on other sites More sharing options...
Matt Posted November 25, 2012 Share Posted November 25, 2012 You can follow my tutorial to make new skills. Please keep in mind that if you follow the whole thing, you're creating a gathering skill. PM me if you have any questions regarding making a new skill. Link to comment Share on other sites More sharing options...
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