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Grass tile


Djmeonxd
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Well,another tiles,not perfect but I hope it is better than the last ones:

![](http://i46.tinypic.com/e3qq9.png)![](http://i46.tinypic.com/e3qq9.png)![](http://i46.tinypic.com/e3qq9.png)

![](http://i46.tinypic.com/e3qq9.png)![](http://i46.tinypic.com/e3qq9.png)![](http://i46.tinypic.com/e3qq9.png)

![](http://i46.tinypic.com/e3qq9.png)![](http://i46.tinypic.com/e3qq9.png)![](http://i46.tinypic.com/e3qq9.png)

![](http://i45.tinypic.com/34pcfav.png)![](http://i45.tinypic.com/34pcfav.png)![](http://i45.tinypic.com/34pcfav.png)

![](http://i45.tinypic.com/34pcfav.png)![](http://i45.tinypic.com/34pcfav.png)![](http://i45.tinypic.com/34pcfav.png)

![](http://i45.tinypic.com/34pcfav.png)![](http://i45.tinypic.com/34pcfav.png)![](http://i45.tinypic.com/34pcfav.png)

And sorry,I am not good with the contrast >.>
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![](http://i45.tinypic.com/qpkkjq.png)![](http://i45.tinypic.com/qpkkjq.png)![](http://i45.tinypic.com/qpkkjq.png)

![](http://i45.tinypic.com/qpkkjq.png)![](http://i45.tinypic.com/qpkkjq.png)![](http://i45.tinypic.com/qpkkjq.png)

![](http://i45.tinypic.com/qpkkjq.png)![](http://i45.tinypic.com/qpkkjq.png)![](http://i45.tinypic.com/qpkkjq.png)

Grass tile fail,again.
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Keep going. You've already made good progress since your first attempt!

The obvious tiling is your issue now. 32x32 tiles are so small that minor deviations really stand out when they are tiled. Try making the detailing on the tile uniform. You can do that by eye or use shortcuts, like copy-n-pasting the good detailing over the bad and then modifying it slightly.
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![](http://i46.tinypic.com/auaurb.png)![](http://i46.tinypic.com/auaurb.png)![](http://i46.tinypic.com/auaurb.png)

![](http://i46.tinypic.com/auaurb.png)![](http://i46.tinypic.com/auaurb.png)![](http://i46.tinypic.com/auaurb.png)

![](http://i46.tinypic.com/auaurb.png)![](http://i46.tinypic.com/auaurb.png)![](http://i46.tinypic.com/auaurb.png)

Making grass tiles is getting annoying,really,keeping failing.

![](http://i48.tinypic.com/5frrrd.png)![](http://i48.tinypic.com/5frrrd.png)![](http://i48.tinypic.com/5frrrd.png)

![](http://i48.tinypic.com/5frrrd.png)![](http://i48.tinypic.com/5frrrd.png)![](http://i48.tinypic.com/5frrrd.png)

![](http://i48.tinypic.com/5frrrd.png)![](http://i48.tinypic.com/5frrrd.png)![](http://i48.tinypic.com/5frrrd.png)
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![](http://i45.tinypic.com/2n1szr.png)![](http://i45.tinypic.com/2n1szr.png)![](http://i45.tinypic.com/2n1szr.png)

![](http://i45.tinypic.com/2n1szr.png)![](http://i45.tinypic.com/2n1szr.png)![](http://i45.tinypic.com/2n1szr.png)

![](http://i45.tinypic.com/2n1szr.png)![](http://i45.tinypic.com/2n1szr.png)![](http://i45.tinypic.com/2n1szr.png)

![](http://i46.tinypic.com/atkg1l.png)![](http://i46.tinypic.com/atkg1l.png)![](http://i46.tinypic.com/atkg1l.png)

![](http://i46.tinypic.com/atkg1l.png)![](http://i46.tinypic.com/atkg1l.png)![](http://i46.tinypic.com/atkg1l.png)

![](http://i46.tinypic.com/atkg1l.png)![](http://i46.tinypic.com/atkg1l.png)![](http://i46.tinypic.com/atkg1l.png)

Making darker brightness of grass tile if it is good at least this.
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![](http://i50.tinypic.com/655zsx.png)![](http://i50.tinypic.com/655zsx.png)![](http://i50.tinypic.com/655zsx.png)

![](http://i50.tinypic.com/655zsx.png)![](http://i50.tinypic.com/655zsx.png)![](http://i50.tinypic.com/655zsx.png)

![](http://i50.tinypic.com/655zsx.png)![](http://i50.tinypic.com/655zsx.png)![](http://i50.tinypic.com/655zsx.png)

I do not know how uniform this grass tile is but at least i tried well xD

Edit:I do not know if someone see the lines what is making me angry and i do not know why but I will edit them i think.

Edit:

![](http://i49.tinypic.com/15sadcm.png)![](http://i49.tinypic.com/15sadcm.png)![](http://i49.tinypic.com/15sadcm.png)

![](http://i49.tinypic.com/15sadcm.png)![](http://i49.tinypic.com/15sadcm.png)![](http://i49.tinypic.com/15sadcm.png)

![](http://i49.tinypic.com/15sadcm.png)![](http://i49.tinypic.com/15sadcm.png)![](http://i49.tinypic.com/15sadcm.png)

Are the glass tile lines better now?
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Are these colors of the grass tile better?

![](http://i47.tinypic.com/az9ti1.gif)![](http://i47.tinypic.com/az9ti1.gif)![](http://i47.tinypic.com/az9ti1.gif)

![](http://i47.tinypic.com/az9ti1.gif)![](http://i47.tinypic.com/az9ti1.gif)![](http://i47.tinypic.com/az9ti1.gif)

![](http://i47.tinypic.com/az9ti1.gif)![](http://i47.tinypic.com/az9ti1.gif)![](http://i47.tinypic.com/az9ti1.gif)
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Judging by the original colors of the grass, you were trying to go with a more ALTTP/Pokemon color of grass. What I would suggest is **lowering the saturation** of each color and a better **contrast of the color's value.**

That should get a satisfactory color, as well as provide contrast. You might have to change the tile itself quite a bit though.
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> Are these colors of the grass tile better?
>
> ![](http://i47.tinypic.com/az9ti1.gif)![](http://i47.tinypic.com/az9ti1.gif)![](http://i47.tinypic.com/az9ti1.gif)
>
> ![](http://i47.tinypic.com/az9ti1.gif)![](http://i47.tinypic.com/az9ti1.gif)![](http://i47.tinypic.com/az9ti1.gif)
>
> ![](http://i47.tinypic.com/az9ti1.gif)![](http://i47.tinypic.com/az9ti1.gif)![](http://i47.tinypic.com/az9ti1.gif)

the colors are better.. but the blades are too long imo. i assume youll be able to walk over this with a sprite without having the blades cover their lower body, so it would make more sense if they were shorter blades.. also you should add the highlights at the top of the blades not near the bottom, because thats where the shadows would be. good luck!
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> Thanks everyone for tips on grass tile.
>
> I will try so,small blades and more saturation,contrast.I will work to another grass tile.

Don't add more saturation, it already is too saturated. Saturation is the intensity of the color, so to speak. More saturation = more color, less saturation = less color.

![](http://www.freemmorpgmaker.com/files/imagehost/pics/b4a95e997c1c819d36b8ce4f9e0376d3.png)

Your last few tiles have definately had too much brightness and contrast in my opinion.
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How about this grass tile?

![](http://i49.tinypic.com/29l1mig.png)![](http://i49.tinypic.com/29l1mig.png)![](http://i49.tinypic.com/29l1mig.png)

![](http://i49.tinypic.com/29l1mig.png)![](http://i49.tinypic.com/29l1mig.png)![](http://i49.tinypic.com/29l1mig.png)

![](http://i49.tinypic.com/29l1mig.png)![](http://i49.tinypic.com/29l1mig.png)![](http://i49.tinypic.com/29l1mig.png)

Edit:Phew.

Edit:Thanks also Kreator for explain me about the saturation.
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Much better, you've fixed the saturation issue. I'll explain contrast now in case your not too familiar with the concept.

Contrast is the 'difference' in brightness or luminosity between each color or shade you've used. In your latest tile, you've used 3 different shades, however they are all very simular, and thus have very low contrast. You should make the difference between each shade stronger.
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![](http://i45.tinypic.com/4kwt2.png)![](http://i45.tinypic.com/4kwt2.png)![](http://i45.tinypic.com/4kwt2.png)

![](http://i45.tinypic.com/4kwt2.png)![](http://i45.tinypic.com/4kwt2.png)![](http://i45.tinypic.com/4kwt2.png)

![](http://i45.tinypic.com/4kwt2.png)![](http://i45.tinypic.com/4kwt2.png)![](http://i45.tinypic.com/4kwt2.png)
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