Kusy Posted February 21, 2013 Author Share Posted February 21, 2013 ![](http://i80.photobucket.com/albums/j165/mistrz_kusy/towershowoff_zpsf0b9a0d1.jpg) Link to comment Share on other sites More sharing options...
Ambard Posted February 21, 2013 Share Posted February 21, 2013 Nice. What program did you model them in? Link to comment Share on other sites More sharing options...
Kusy Posted February 21, 2013 Author Share Posted February 21, 2013 Thanks. Maya for the geometry in general, ZBrush for cutting out stuff and details. Link to comment Share on other sites More sharing options...
Nook Posted February 22, 2013 Share Posted February 22, 2013 Looks nice. Any plans to texture it? Link to comment Share on other sites More sharing options...
Kusy Posted February 22, 2013 Author Share Posted February 22, 2013 Not really, It would ruin the cartoonish feel about it (and would require me to work on it more), and since ZBrush can get a lot of detail out, It's pointless to add texture, I could just increase the LOD on those bumps or put more effort into them, so as long as it's used as a 2.5D image - not an real geometry model - there's no need to care about polycount so I can go into millions. Color can be applied with a painting tool inside of ZB. Link to comment Share on other sites More sharing options...
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