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Eclipse Saikou


Kemerd
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**Eclipse Saikou**

**A custom version**

Well, hi there, and my name is Kemerd! This is just a little custom version I've whipped up. The goal of this custom version is to make a better, (hopefully) bug-free version of Eclipse Nightly. Enjoy!

NOTE: IF you're going to use this, wait till v3

**Features**

>! Unrealesed = It's works on the newer version, but that version hasn't been released.
>! Brand New GUI
>! Movable Admin Panel
>! All Eclispe Nightly Features
>! Gathering Skill System (With GUI addons,)
>! New Main Menu
>! Guild System with Visual Menu!
>! Projectile System with Ammo (No CPU Drop!)
>! Random Tile Placement (Unreleased)
>! Screenshots (Unreleased)
>! Shadows (Unreleased)
>! Semi-Transparent Trees (Unreleased)
>! Spell Scaling (Unreleased, Also, Set the vitals low when making a spell orginally)
>! Real Defense (Unreleased)
>! Projectile Scaling (Unreleased, Based on Agility.)
>! Event System (Countless Possibilties, Including Doors, quests, and much more!)
>! Skills Menu (Chopping, Mining, ETC) (Unreleased)
>! Movable GUI (Unreleased)
>! Customizable Character (Unreleased) (With colorable hair for unique players.)
>! Server Sided Player Editor (Unreleased)

**Bug Fixes**

>! Fixed picCurrency Bug (Unreleased)
>! Fixed Eventlogic Bug (Unreleased)
>! Fixed EventSystem Multiply Activating Bug (Unreleased)
>! Fixed EventSystem Takeitem Bug (Unreleased)
>! Fixed TakeItem Bugfix (Unreleased)
>! Fixed Healing Spell Bug (Unreleased)
>! Fixed Projectile Drop

**Planned Features**

>! Transparent, Totally Recoded GUI System
>! More Bug Fixes
>! Crafting, Smithing, Fletching, Cooking(etc) System
>! Weapon Proficiencies
>! WASD Movement
>! NPC Spells
>! Hard-Coded Event Quest System
>! Weapon Proffesions

**Screenshots**

>! [http://img805.images…/screenie2c.png](http://img805.imageshack.us/img805/2585/screenie2c.png)
>! [http://img542.images…/screenie1i.png](http://img542.imageshack.us/img542/3215/screenie1i.png)
>! ![](http://img805.imageshack.us/img805/2585/screenie2c.png)
>! ![](http://img542.imageshack.us/img542/3215/screenie1i.png)

**Downloads**

>! _Version 0.2 [http://www.mediafire…99wdhs3d3m6hoxd](http://www.mediafire.com/?99wdhs3d3m6hoxd)_

**Changelog**

>! _v0.0 –-> v0.1_
>! Made all of the GUI!
>! _v0.1 –-> v0.2_
>! Added Guilds and Guild Menu (Deathbeam and Scott)
>! Made a new Main Menu (Me)
>! Added New GUI Aspects (Me)
>! Added Projectile System (Whack and Wobbit)
>! Added Gathering System (Mathew)
>! Fixed Projectile CPU bug (Exxsamuari)
>! v0.2 –-> v0.3 (Unreleased)
>! Added Random Tile Placement
>! Added Movable Admin Panel
>! Fixed picCurrency Bug (Sekaru)
>! Fixed Eventlogic Bug (Whack)
>! Fixed EventSystem Multiply Activating Bug (Mortal Angels)
>! Fixed EventSystem Takeitem Bug (Ertzel)
>! Fixed TakeItem Bugfix (Also Ertzel)
>! Fixed Healing Spell Bug (escfoe2)
>! Added Screenshots (Ertzel)
>! Added Shadows (Godward)
>! Added Semi-Transparent Trees
>! Added Semi-Transparent Tree OPTION in Options (Turn on or off)
>! Added Real Defense
>! Added Spell Scaling
>! Added Projectile Scaling (Based on Agility)
>! Added Skills (Mining, Chopping, ETC) Menu
>! Added Character Customization for EO 3.0
>! Added Server Sided Player Editor
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So this engine for now have Huge Amount of Bug's ? If its in planned features as "Huge Amount of Bug-Fixes"?

Please inform about versions, whats the difference between 01 and 0.2? I knwo there might be some additions and fixes but there is no info about that…

But... good luck with you'r project, make something unique! ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)
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It's based off of stock EO 3.0\. Also, I forgot to remove v1(I wasn't supposed to release that)! Also, This is going to be updated quickly with v3, which I'm gonna try to pack in a bunch of features and see if I can improve the engine at all. After that, I'm going to start rewriting the GUI.
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Stigma? Really? Why would you call an engine after a negative attitude… Do you even know what it means?

> Stigma - _noun_, a mark of disgrace associated with a particular circumstance, quality, or person.

Anyway, this looks terrible. There's nothing that would encourage anyone to download it. It's just another tutorial-mash. It'll be horrifically buggy, unstable and slow. Some of the "planned features" might be good, but why bother releasing this now? Might as well do the bits which might be good then release it. Also, the GUI is pretty horrible as it is.

So it be so negative but this is a really pointless version (as it is) and sets a bad example for others.
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> Stigma? Really? Why would you call an engine after a negative attitude… Do you even know what it means?
>
> Anyway, this looks terrible. There's nothing that would encourage anyone to download it. It's just another tutorial-mash. It'll be horrifically buggy, unstable and slow. Some of the "planned features" might be good, but why bother releasing this now? Might as well do the bits which might be good then release it. Also, the GUI is pretty horrible as it is.
>
> So it be so negative but this is a really pointless version (as it is) and sets a bad example for others.

Considering this is a custom version based off a custom version, maybe stigma wasn't a poor choice after all…
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Custom version based off of custom version? This is stock EO 3.0\. It isn't buggy, it isn't unstable, and there shouldn't be any "missing files" (Make sure you installed the Runtime Files! ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png) ) Also, let me remind you, that this engine isn't anywhere near complete, so, I guess you're right, I shouldn't be posting it, but still… I would like to be able to keep track of my progress. This isn't another 'tutorial' mashup, even if I did add a lot of tutorials. I'm going to be rewriting the GUI, (not some CS:DE rip. Also, No Offense Deathbeam. I don't know why, but people hatin' on rips. XD) Also, I'm trying. Why can't I try? It's not like I'm going to be doing this for a living, and it's not like I'm taking credit for anything. Where in this topic does it say:

Kemerd made all of this, and he is the god, and nobody else did anything.

No. It doesn't say that. (Though I wish it would. T.T .... XD ) I guess, thanks for the ~~mean, pride-breaking~~ _constructive_ critisism. Also, may I add (again) that I'm not done. (Yes, one of yall is gonna post about how about I shouldn't be posting the shit if it's not done.)

This is not finished.

Quit being robins. (Heh heh.)

Fruit Salad. Yummy yummy.

The ducking wiggles.

DUCK YEA

(Also, about the name. I just freggin' stole it from Kaze no Stigma. An anime. (._.) Wind of Outcast, cool.)

New name is Eclipse Saikou. Good luck spelling it. XD
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Yea, I agree, but pretty soon, I'll be trying to learn some more dx8, so I can render it from a .png. Also, the pictureboxes have pictures (you can edit) if you think they're just so darn ugly. XD

@syn lol

> Well you managed to defend yourself without crying ~~too much~~, so I'll give you that. And you changed the name, so at least you're open to change.
>
> Good luck. Keep to your promises and things might turn out okay.
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  • 2 weeks later...
So from screenshots and planned features this is looking like very cheap EA remake. I must say that EA wasn't very fast (or fast at all) but i learned much about DX8 when making it and now i have my own DirectX8 in my game based on stock EO. I hope you will learn something when working on this. You know, from your list there isn't any unique feature, so try to make some and maybe i will use something from yours CV ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/wink.png)
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> So from screenshots and planned features this is looking like very cheap EA remake. I must say that EA wasn't very fast (or fast at all) but i learned much about DX8 when making it and now i have my own DirectX8 in my game based on stock EO. I hope you will learn something when working on this. You know, from your list there isn't any unique feature, so try to make some and maybe i will use something from yours CV ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/wink.png)

According to him its based one EO 3.0
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Yea, I had stopped programming it for a while. (I'll start again now.) Also, it doesn't have much bugs, along with the fact that I'm going to program a quest log (Event system based) and other custom coded features.

EDIT: Sorry I haven't been programming, been busy with life… girlfriends... and grades. Oh god. Rushing to do all this work before the marking period ends. Then I also have a shitload of other responsibilities, so things might be slow for a while.
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