RagingGod Posted May 11, 2013 Author Share Posted May 11, 2013 Hello everyone, I'm new with VB6 but I managed to make the game fullscreen using a tutorial on the forum. Although the game just sits on the top left corner of the screen and the rest of the screen is gray like in the picture I attached. So, my question is how to make the whole game go fullscreen not like what it is now? Thanks! Link to comment Share on other sites More sharing options...
santa-clause Posted May 11, 2013 Share Posted May 11, 2013 EclipseVB is dx7 and there is no tutorial for making fullscreen in dx7 on this forum as far as i know…..It's possible but it isn't that simple to make fullscreen in dx7 Link to comment Share on other sites More sharing options...
abhi2011 Posted May 11, 2013 Share Posted May 11, 2013 Congratz you made the DX7 fullscreen.But there is more to it. You will have to change the location of the GUI increase the screen size and stuff. Link to comment Share on other sites More sharing options...
santa-clause Posted May 11, 2013 Share Posted May 11, 2013 > Congratz you made the DX7 fullscreen.> > But there is more to it. You will have to change the location of the GUI increase the screen size and stuff.Abhi i don't think he will be able to do all that i think he would better first learn the basics of programming and then do the fullscreen thing Link to comment Share on other sites More sharing options...
RagingGod Posted May 11, 2013 Author Share Posted May 11, 2013 Actually I know C++ pretty well and I understand most of the things in VB6, but I guess I won't learn it without studying it. Link to comment Share on other sites More sharing options...
Helladen Posted May 11, 2013 Share Posted May 11, 2013 > You will have to change the location of the GUI increase the screen size and stuff.No. You can use specific methods to blow stuff up. Although, it won't be as pretty as doing it dynamically. Link to comment Share on other sites More sharing options...
Kemerd Posted May 11, 2013 Share Posted May 11, 2013 You resize the Picscreen, and then take those measurements, and modify the screen size somewhere in the code in two places. I can't remember where, only that it has to be a factor of 32\. Try the search button. Link to comment Share on other sites More sharing options...
abhi2011 Posted May 11, 2013 Share Posted May 11, 2013 > No. You can use specific methods to blow stuff up. Although, it won't be as pretty as doing it dynamically.Specific methods to blow stuff up? In DX7 Link to comment Share on other sites More sharing options...
Helladen Posted May 11, 2013 Share Posted May 11, 2013 > Specific methods to blow stuff up? In DX7Oh. Maybe that is only available in DX8\. ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png) Link to comment Share on other sites More sharing options...
santa-clause Posted May 11, 2013 Share Posted May 11, 2013 Yeah helladen thats only in dx8 ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png) Link to comment Share on other sites More sharing options...
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