Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

How do i code this


Yamasusi
 Share

Recommended Posts

how would i code so everyones name in the game will be black even admins and all access admins name's black (except when someone pks). and also..the code so i can enable mp3s in game

and paperdoll code so image appears behind a character when equipped.

im using elysium diamond. dont tell me to use something newer or a new engine cause i dont want to. and dont want to start making maps over again.
Link to comment
Share on other sites

> Elysium Diamond is unsupported last I checked, and not many people actually still have or use the source to it. So you're likely on your own here.

what do you mean by unsupported? you can still code everything so i dont see what the difference is unless someone doesnt know how to code
Link to comment
Share on other sites

> Theres few people to help with official and new engines, there surely will be no one who will be able to help you with an outdated engine some people haven't even heard off.

mannnn.. well is there a way to switch my maps to the new engines?
Link to comment
Share on other sites

I've heard of and used Elysium Diamond. Elysium was a great engine in its hey-day, at the time one of the main alternatives to Eclipse and Konfuze.

I don't have the ED source handy, but look at the top of sub bltPlayerName in modDirectX (or modDirectDraw) for 

```
color =

```
It should be in an if statement involving PK status with a select case on player access. Replace the select case with color = black (however black is coded - look at your standard player) and leave if statement with the PK color = red intact.
Link to comment
Share on other sites

> mannnn.. well is there a way to switch my maps to the new engines?

An easy way on a platter? Very unlikely. There are a couple map converters floating around, but likely not for that specific engine.

You'd need to make a converter to put the ED map variables in the correct spots in the Eclipse arrays and to set anything else in the arrays to 0.
Link to comment
Share on other sites

> I've heard of and used Elysium Diamond. Elysium was a great engine in its hey-day, at the time one of the main alternatives to Eclipse and Konfuze.
>
>  
>
> I don't have the ED source handy, but look at the top of sub bltPlayerName in modDirectX (or modDirectDraw) for 
>
> ```
> color =
>
> ```
> It should be in an if statement involving PK status with a select case on player access. Replace the select case with color = black (however black is coded - look at your standard player) and leave if statement with the PK color = red intact.

yay thanks it works ;D

EDIT:  do you know the paperdoll code and how to enable mp3 also?
Link to comment
Share on other sites

> yay thanks it works ;D
>
> EDIT:  do you know the paperdoll code and how to enable mp3 also?

That's too much to explain. There are tutorials for both on here.

Alternatively, you could try to rip that code from another engine. You can salvage the paperdoll code from almost any engine, with EclipseVB being the most similar to ED. The MP3 functionality is in many engines, including EFF and the 3.0 nightly build, and should require only moderate tweaking by way of renaming subs and adding globals to work.
Link to comment
Share on other sites

> That's too much to explain. There are tutorials for both on here.
>
>  
>
> Alternatively, you could try to rip that code from another engine. You can salvage the paperdoll code from almost any engine, with EclipseVB being the most similar to ED. The MP3 functionality is in many engines, including EFF and the 3.0 nightly build, and should require only moderate tweaking by way of renaming subs and adding globals to work.

there arent any tutorials on here. i looked through allllll the tutorial pages just now and the paperdoll tutorials are just how to make them, not code them. and i found nothing on coding mp3 support….

i dont know any coding at all btw >__>
Link to comment
Share on other sites

You can't find a thread on a forum, so I have little hope that you'll be able to find bugs in a code that was written for another engine. But… If you're feeling lucky:

MP3 support:

[http://www.eclipseorigins.com/community/index.php?/topic/132769-eo-adding-fmod-to-eo-20/](http://www.eclipseorigins.com/community/index.php?/topic/132769-eo-adding-fmod-to-eo-20/)

[http://www.eclipseorigins.com/community/index.php?/topic/114955-eo-adding-mp3-support-to-eo-very-basic/](http://www.eclipseorigins.com/community/index.php?/topic/114955-eo-adding-mp3-support-to-eo-very-basic/)

You won't find an easy paperdoll tutorial, because your engine is not supported. Everything you would need to know you could get here:

[http://www.eclipseorigins.com/community/index.php?/topic/130331-dx7gender-based-paperdoll-rendering/](http://www.eclipseorigins.com/community/index.php?/topic/130331-dx7gender-based-paperdoll-rendering/)

If you're feeling more to the safe side, just get another engine with more of the features you want.
Link to comment
Share on other sites

> You can't find a thread on a forum, so I have little hope that you'll be able to find bugs in a code that was written for another engine. But… If you're feeling lucky:
>
>  
>
> MP3 support:
>
> [http://www.eclipseorigins.com/community/index.php?/topic/132769-eo-adding-fmod-to-eo-20/](http://www.eclipseorigins.com/community/index.php?/topic/132769-eo-adding-fmod-to-eo-20/)
>
> [http://www.eclipseorigins.com/community/index.php?/topic/114955-eo-adding-mp3-support-to-eo-very-basic/](http://www.eclipseorigins.com/community/index.php?/topic/114955-eo-adding-mp3-support-to-eo-very-basic/)
>
>  
>
> You won't find an easy paperdoll tutorial, because your engine is not supported. Everything you would need to know you could get here:
>
> [http://www.eclipseorigins.com/community/index.php?/topic/130331-dx7gender-based-paperdoll-rendering/](http://www.eclipseorigins.com/community/index.php?/topic/130331-dx7gender-based-paperdoll-rendering/)
>
>  
>
> If you're feeling more to the safe side, just get another engine with more of the features you want.

> You can't find a thread on a forum, so I have little hope that you'll be able to find bugs in a code that was written for another engine. But… If you're feeling lucky:
>
>  
>
> MP3 support:
>
> [http://www.eclipseorigins.com/community/index.php?/topic/132769-eo-adding-fmod-to-eo-20/](http://www.eclipseorigins.com/community/index.php?/topic/132769-eo-adding-fmod-to-eo-20/)
>
> [http://www.eclipseorigins.com/community/index.php?/topic/114955-eo-adding-mp3-support-to-eo-very-basic/](http://www.eclipseorigins.com/community/index.php?/topic/114955-eo-adding-mp3-support-to-eo-very-basic/)
>
>  
>
> You won't find an easy paperdoll tutorial, because your engine is not supported. Everything you would need to know you could get here:
>
> [http://www.eclipseorigins.com/community/index.php?/topic/130331-dx7gender-based-paperdoll-rendering/](http://www.eclipseorigins.com/community/index.php?/topic/130331-dx7gender-based-paperdoll-rendering/)
>
>  
>
> If you're feeling more to the safe side, just get another engine with more of the features you want.

the first link says theres an error in the code and the second one, the links of the two downloads he said you need to download arent there anymore. so both of those wont help -.-

and the paperdoll thing.. i have no idea how to code, so i wouldnt be able to change the gender based code  to how i want it etc.
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...