Chief Posted December 1, 2008 Author Share Posted December 1, 2008 that would be rally awesome. it would simplify problems with making houses and other things.. AutoTiles would be really pwnage… Link to comment Share on other sites More sharing options...
Mellowz Posted December 1, 2008 Share Posted December 1, 2008 No idea what auto tiles are. Link to comment Share on other sites More sharing options...
Chief Posted December 1, 2008 Author Share Posted December 1, 2008 havent you ever used RPG Maker? auto-tiles are the best thing ever. Link to comment Share on other sites More sharing options...
Lenton Posted December 1, 2008 Share Posted December 1, 2008 So, aint you gonna tell us what they are? Link to comment Share on other sites More sharing options...
Rithy58 Posted December 1, 2008 Share Posted December 1, 2008 Is it the animation like GIF? Link to comment Share on other sites More sharing options...
blademerc Posted December 1, 2008 Share Posted December 1, 2008 Wow … i am working on something similar to this now. The tech demo will be later this month. Link to comment Share on other sites More sharing options...
The Oracle Posted December 3, 2008 Share Posted December 3, 2008 so what's an autotile? Link to comment Share on other sites More sharing options...
Baron Posted December 3, 2008 Share Posted December 3, 2008 an autotile is a set method of laying out tiles in such a manner that when coded properly you can essentially paint on areas of something (ie grass) and itll clean up all the edges etc automatically (ie grass to dirt transitions on all edges) Link to comment Share on other sites More sharing options...
The Oracle Posted December 3, 2008 Share Posted December 3, 2008 oh. wow, that's awesome! Link to comment Share on other sites More sharing options...
Baron Posted December 3, 2008 Share Posted December 3, 2008 meh, its not bad, but i personally think more compelling maps get built when every tile is laid on its own. Link to comment Share on other sites More sharing options...
The Oracle Posted December 3, 2008 Share Posted December 3, 2008 so what are the disadvantages? Link to comment Share on other sites More sharing options...
Baron Posted December 3, 2008 Share Posted December 3, 2008 you need to set up the tiles in a certain way.one tilesheet would have to be for autotiles.new interfaces for using autotiles would have to be coded / tested / built.new graphics for inclusion with default download would need to be made. Link to comment Share on other sites More sharing options...
The Oracle Posted December 3, 2008 Share Posted December 3, 2008 oh, i see. Still, maybe someone can code this for use if you want it in. Link to comment Share on other sites More sharing options...
Baron Posted December 3, 2008 Share Posted December 3, 2008 im not fussed either way. Link to comment Share on other sites More sharing options...
Lenton Posted December 3, 2008 Share Posted December 3, 2008 @Baron:> meh, its not bad, but i personally think more compelling maps get built when every tile is laid on its own.I totally agree, with tilesets once you start mapping you can move around any of the graphics.. Link to comment Share on other sites More sharing options...
Guest Posted December 5, 2008 Share Posted December 5, 2008 same. I think that if you really want to make a real 2d game. And you make all of the graphics. That you should not use this "auto tiles" thing lol. Sorry my brain isn't functioning right now. So if that sounded dumb please correct me. Link to comment Share on other sites More sharing options...
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