Doomsalad Posted February 4, 2009 Author Share Posted February 4, 2009 IS there any script that can make an NPC have a text bubble appear above their heads? Cause talking to the NPC and having to read the miniscule line on the chat log is annoying Link to comment Share on other sites More sharing options...
Warconn Posted February 4, 2009 Share Posted February 4, 2009 yea, there is but it would take some definate source coding…. You can also try MrMigues quest script for something like a NPC source bubble. Link to comment Share on other sites More sharing options...
ryono Posted February 15, 2009 Share Posted February 15, 2009 I'm not sure of this but I think you can have a message box come up. just type msgbox"-Message you want-", "-title-", -type of message box- ex. vbokonly, vbokcancel… experiment a bit.edit: oh crap I messed up. oh and I tried it and it workd. and the formula is this:msgbox(promt, type, title)promt = what u want to saytype = type of messagebox ex: vbokonly, vbokcanceltitle = the title of the messageboxan example would look like this:msgbox"I need you to kill 30 rabbits, because it is wabbit hunting season! I will reward you well", vbokcancel, "Wabbit Hunter"note: there are no ( ) 'sthat is how you would do it if u dont want a return value. however, if you DO want a return value. you would do thisreturnvalue = msgbox(copy from above, too lazy to rewrite)note: there ARE ( ) 'shope I could help. Link to comment Share on other sites More sharing options...
dg1423 Posted February 15, 2009 Share Posted February 15, 2009 Call TextBubble(Index, BubbleIndex, Message, MapNum, x, Y, Color)Use That xDD Link to comment Share on other sites More sharing options...
Dark_Marine_123 Posted February 16, 2009 Share Posted February 16, 2009 @LightWing:> Call TextBubble(Index, BubbleIndex, Message, MapNum, x, Y, Color)> > Use That xDDProblem with this is it doesnt work on scrolling maps, or at least 50x50 scrolling maps Link to comment Share on other sites More sharing options...
dg1423 Posted February 16, 2009 Share Posted February 16, 2009 that's because it shows on screen coordinates, not map coordinates xD Link to comment Share on other sites More sharing options...
Dark_Marine_123 Posted February 16, 2009 Share Posted February 16, 2009 @LightWing:> that's because it shows on screen coordinates, not map coordinates xDYou just have shined new light into my endevers ;o Link to comment Share on other sites More sharing options...
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