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Warconn

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Everything posted by Warconn

  1. Hmmm when ever I put a resource, like a tree, infront of my wall. It deletes the wall but shows the tree…the wall is set o fringe1\. I will try and see what happens with the wall when its fringe2\.
  2. I am going through doing some mapping and setting up some resources and I was wondering once I place the resource on the map. What layer does the sprite appear on. I was looking through the code and could not find anything leading to a fringe or mask layer on the resources… And the resources are messing with some of my mapping. Thanks for the help Warconn
  3. @Robin: > Delete it and start again. Thanks for the help, i found the solutions. If you look at the picScreen ScaleHeight/ScaleWidth, i set them to the same as my actual height and width. Not sure what they are used for, but it works great now… Dunno how they got changed in the first place though??
  4. hmm well i relooked everything over, and re went through the tutorial, and i am doing everything as it says. I changed the constants server-side aswell… I looked at the map editor, and it is registering my mouse 2 tiles below where it really is(if that makes sense). All of the text is still very small. Not to sure where to go from here...
  5. ok, so i increased my picscreen size to 640X800\. Works great except the blitted text, like the map name or player name is greatly decreases almost to unreadable size, and the target works on and off… Sometimes working and sometimes not... Is anyone else having this problem??
  6. ohhhh i see now, like the name and the description… i was wondering why they were working, but mine wasn't. I almost thought the string couldn't be in a type... Thanks Again -Warconn
  7. @Robin: > String needs to be static and you need to delete all your items. > > @DishWasher; Don't help if you don't know what you're talking about. I changed it to ``` static strTitle as string ``` and I recieved an error saying invalid statement in the type block, can you expand on your help. I guess I dont know how to make it static… @TDog: > Delete all your item files and remake them.. should work fine. I have tried that before and it did not work, I will try again once I get this part figured out Thanks for the quick response
  8. Alright, so i am trying to add another option to the ItemEditor form, a special title to the weapon… Now i have added: in both client and server under type and itemrec ``` strTitle as string ``` in the item editor i have added a text box to add the title to. ``` Item(EditorIndex).strTitle = txtTitle.text ``` My debug.print says it sets it fine. but when i click the save button, i get a huge visual basics is shutting down error and my server just closes… i have no idea what is going wrong. This has happened to me before, but i was never able to figure it out. I was going to just use data3 but it is a long and i need a string... any help? Thanks -Warconn
  9. Warconn

    Stat Usage

    @Shadowwulfâ„¢: > Trying to expand on the system I taught you? :P > While it is a good system to use, I am also not following the 'sense' of these assignments. > > Dont look too deep into why something increases what it does. > Physical motion>Physical stat > Mental calculation>Mental stat > Dexterous reflex>Dexterous stat > > Weilding/Uses any item of size or healing naturally should increase STR/con. > Casting Spells/Using Scrolls should increase INT/WIS > > I wont elaborate further. Haha yea i finally got around to porting into EO, and i just got the system working last night. I am just now just trying to find out what should upgrade what. I guess i was thinking about it a little to indepth then. Thanks -Warconn
  10. Warconn

    Stat Usage

    Hey guys, i have just implemented a system which increases your skills based on what tasks you perform more, Such as attacking with a hatchet will slowly increase your Agility along with Parrying an Attack. Reading a book will slowly increase your Intelligence. i wanted to get the community feedback on what they think each skill means and what should upgrade it. So far i have: 1\. Strength = Hammer, Sword, Blacksmithing?? 2\. Endurance = 3\. Intelligence = Mining, Staff, Reading?? 4\. Agility = Hatchet, Parry an attack 5\. Willpower What do you guys think, i need help on this one… Thanks -Warconn
  11. AHhh haha, thanks i knew it would be something small like that…. Thanks again
  12. Alright, so i have started using EO and am messing around with the Packets and Buffers. I followed a tutorial that help me understand how everything is working. I tryed setting up a simple client/Server communication, but i am having some problems. Sorry if this is a very simple problem, but i am just trying to get a handle on the new network system. Here is my code Client Side: ``` Public Sub PlayerDev(ByVal Stat As String, ByVal Value As Integer) Debug.Print Stat & " will be adjusted " & Value & " points" 'case for the stat Select Case Stat Case "str" 'adjust the strength value 'set up the buffer to send the strength skill update Dim buffer As clsBuffer Set buffer = New clsBuffer Debug.Print "StrBuffer set up" buffer.WriteLong CStrSkill buffer.WriteInteger Value Debug.Print "StrBuffer values set" Debug.Print buffer.ToArray SendData buffer.ToArray() Set buffer = Nothing Debug.Print "StrBuffer sent and cleared" Exit Sub End Select End Sub ``` That sends the value to the selected stat. I got that part down, but here is where i get messed up and dont really understand. ServerSide: ``` HandleDataSub(CStrSkill) = GetAddress(AddressOf HandleStrSkill) ``` And ``` Sub HandleStrSkill(ByVal Index As Long, ByRef Data() As Byte, ByVal StartAddr As Long, ByVal ExtraVar As Long) Dim Value As Integer ' make sure they're not maxed# If GetPlayerStat(Index, Stats.Strength) >= 255 Then PlayerMsg Index, "You cannot spend any more points on that stat.", BrightRed Exit Sub End If Debug.Print "Str Stat Not Maxed" Call SetPlayerStat(Index, Stats.Strength, GetPlayerStat(Index, Stats.Strength) + Value) Debug.Print "Str Stat Adjusted " & Value SendActionMsg GetPlayerMap(Index), "+" & Value & " Strength", White, 1, (GetPlayerX(Index) * 32), (GetPlayerY(Index) * 32) ' Send the update 'Call SendStats(Index) SendPlayerData Index Debug.Print "PlayerData Updated" End Sub ``` Now i added the vars cstrskill to both projects, but when i run this, i get the value serverside = 0… i just dont know what is going wrong. Thanks Warconn
  13. i personally love the multiplayer when i can actually play. I dunno if its just my sucky connection, but everytime i try and play with a party or a friend, it takes like 20 minutes to find a game, and when i do, i realize noone in my party is in the game… Anyone else have this problem?
  14. :icon_surprised: [Project FireStorm](http://initiatefirestorm.blogspot.com/) !!!!
  15. I have with not success, I seemed to have tracked down the error to in servertcp ``` Public Sub MapCache_Create(ByVal MapNum As Long) Dim MapData As String Dim x As Long Dim y As Long Dim I As Long Dim Buffer As clsBuffer Set Buffer = New clsBuffer Buffer.WriteLong MapNum Buffer.WriteString Trim$(Map(MapNum).Name) Buffer.WriteString Trim$(Map(MapNum).Music) Buffer.WriteLong Map(MapNum).Revision Buffer.WriteLong Map(MapNum).Moral Buffer.WriteLong Map(MapNum).Tileset Buffer.WriteLong Map(MapNum).Up Buffer.WriteLong Map(MapNum).Down Buffer.WriteLong Map(MapNum).Left Buffer.WriteLong Map(MapNum).Right Buffer.WriteLong Map(MapNum).BootMap Buffer.WriteLong Map(MapNum).BootX Buffer.WriteLong Map(MapNum).BootY Buffer.WriteLong Map(MapNum).MaxX Buffer.WriteLong Map(MapNum).MaxY For x = 0 To Map(MapNum).MaxX For y = 0 To Map(MapNum).MaxY With Map(MapNum).Tile(x, y) For I = 1 To MapLayer.Layer_Count - 1 Buffer.WriteByte .Layer(I).x Buffer.WriteByte .Layer(I).y Buffer.WriteByte .Layer(I).Tileset Next Buffer.WriteLong .Type Buffer.WriteLong .Data1 Buffer.WriteLong .Data2 Buffer.WriteLong .Data3 Buffer.WriteByte .DirBlock End With Next Next For x = 1 To MAX_MAP_NPCS Buffer.WriteLong Map(MapNum).Npc(x) Next Buffer.CompressBuffer '*********************ERRORZONE************************** MapCache(MapNum).Data = Buffer.ToArray() Set Buffer = Nothing End Sub ``` when ever I comment that out, the server starts up, but then I get the same error client side -_-
  16. I am getting the same error minus the reboot luck :( The error is occurring when the server is trying to "Creating Map Caches"
  17. Ooooohh i didnt add the enumerations… Thanks for the quick response, i would really like to use EO for a project, but i wasnt able to do any real edits because of the lack of packet sending ;)
  18. I am having this same problem, i cannot figure out how to send a basic packet to and from the client/server. I was able to do this with 2.7, and i just made the switch to EO, and i havent been able to figure it out. Any Help?
  19. thanks, im just bored out of my mind, i have 3 more chapters written out, i just dont feel like typing them up lol… They should be coming soon though
  20. @SoiWilliamSoi: > I can't open an xbox without getting angry. I broke my first one's casing. Lol. You can force RROD by putting a towel over it and leaving it for a long time. that's what my friend did. They'll fix it for free after that, and if they can't fix it, they usually replace it. =]. Yea haha i convinced the india tech support to send me a new call of duty xbox if they couldnt fix my Halo Edition
  21. I also have a limited edition halo 3 xbox, and it just Red ringed on me, first it was one, but when i started it back up, all three lit up… This happened about a week ago for me, i thought i was safe from the red ring because it was the halo edition, but i guess not... I take it you got yours around the time i did, the warrenty was extended 2 years past the original 3, i am getting the fix for free. I just have to wait like a month for it to come back :(
  22. ![](http://i623.photobucket.com/albums/tt314/G2d_2009/tr.png) With my Xbox having the RRoD, i have taken up writing while i wait. This is where i will post the series of "The Resistance" Overview: The Resistance is set in a post-apocalyptic world where a new government has taken control after Washington was wiped out by an infectious disease. Groups of survivors banded together who wanted the "Kizuki" government out, and America back to normal. This group is called you guessed it, "The Resistance." Please let me know how it is, i will also be posting pictures of somethings to make it better reading. Here it is: Domestic Resistance “GET DOWN,” yelled Buzz, right before the ground was peppered with bullets all around the squad. Not thinking, but reacting, War dove behind one of the parked cars in the parking lot, and braced for the impact of the bullets. Covering his head, War felt the heat of the .50 caliber bullets buzzing only inches away. Hearing Saw yell, “Get some shots on that gunner,” War shimmied out from behind the car, and aimed with his M16 at the lone Kizuki soldier on the .50 cal machine gun. The .50 cal machine gun was mounted on a semi circle of sandbags and concrete blocks, which was on a platform supported 50 feet above the entrance to the super market War’s squad was trying to infiltrate. Aiming through the sights on his M16, War noticed the crumbling brick pillars which help up the platform. Thinking fast, War got an idea. Speaking over his mic, “Saw, you’re gonna provide cover fire for Buzz, Buzz, you and me are going to take down the left pillar.” “NOW,” yelled War, and both Saw and Buzz spring into action. Buzz sprinted behind the cover of some parked cars, over to War’s position, and took cover behind his car. Saw moved closer to the .50 cal and started assembling the bipod for his MG4 Machine gun. After receiving the sign that Saw war ready, both War and Buzz prepared for the run of their lives. Buzz prepped some C4 packs while War took out his combat shotgun. “Ready?” War asked. “Ready as I’m ever gonna be!” replied Buzz, and with adrenaline pumping, both jumped out from behind the car, and started sprinting towards the pillar and the crazed Kizuki soldier. Hearing the shots pumping out of Saw’s Machine Gun was both deafening and relieving as well. For every step they came towards the platform, the closer the .50 caliber rounds came to their heads. Saw, finally hitting his mark on the .50 cal gun, made the Kizuki soldier take cover being his sandbags, giving his two squad mates the time they needed. As soon as the two were almost to the crumbling brick pillars, War noticed some movement behind one of the front doors. Take cover behind the pillar while Buzz set up the C4, War plucked the pin out of a grenade, waited a couple seconds, then rolled it through the front doors of the super market. Almost immediately after the blast, three half dazed Kizuki soldiers came stumbling out. With one clean shot with a buckshot round, all three soldiers were out for the count. Still antsy from his adrenaline spike, War was relieved when Buzz gave him the “OK” sign that the C4 was set. With the .50 cal back online, it was too dangerous for War and Buzz to run back into the parking lot. They were safe by the pillar because the Machine Gun couldn’t angle down below itself. War, thinking of the options, made the decision to go further into the Super Market and find another way to meet up with the squad. Moving forward towards the door, “Front Door……Clear….Move in,” War whispered over his earpiece to Buzz, but it didn’t seem to work. Reaching up behind his ear, War grabbed the dangling piece of wires that was once his ear piece microphone which connected him to the rest of his squad. He got Buzz’s attention without the mic, and took the lead through front doors into the unknown building. Staying alert, War made his way over to the cash registers, just right for the front doors. Safely away front the blast of the C4, War told Buzz to blow the Pillar. Looking out of the huge, glass-pane windows at the front of the store, War and Buzz saw the explosion before they felt it. The Shock wave completely destroyed the windows at the front of the store, all of the shards glimmering as they fell through the air, was what some could call beautiful. Everyone except the Kizuki soldier, who was hidden in front of the windows, and was killed by the thousands of glass shards that fell on him, would call it beautiful. The soldier, whose body was working only on muscle reflex, squeezed the trigger on his MP5, and sent a burst of shots flying at War and Buzz, who were crouched behind the food conveyor belt. Almost directly after a bullet ricocheted off the counter just to the right of War’s head, they heard the pillar hit the ground along with some shouts and gun fire which sounded like Trig’s Barrett Sniper rifle. “Don’t move just yet,” War whispered to Buzz. Sure enough four Kizuki soldiers came running down the isle way directly next to the register cubby the two resistance fighters were hidden in. Two of the soldiers started towards the rubble of the front door, while the other two took up positions behind the shattered glass window. The rest of War’s squad would never see the Kizuki soldiers because of the dust cloud which hung around the front of the store because of the explosion. War and Buzz had to do something. “Take the two by the window,” whispered War, “I’ll take the ones by the door.” Slowly rising out of his crouch, War aimed down his M16 sights and zeroed in on the first Kizuki soldier’s back, directly where the heart would be. Counting out loud, “One” “Two” “Three” “NOW!” shouted War and both himself and Buzz simultaneously pulled the trigger of their guns. War, dropping the first soldier in one clean shot moved his attention to the second who reacted to the shooting, but still didn’t know where it was coming from. Buzz, going crazy with his P90, quickly dropping both of the soldiers by the window, and with the bullets left in his magazine clip, shot a spray of bullets into the direction of War’s final soldier. The soldier finally realizing where the attack was coming from, took cover behind a food shelf just left of the debris pile of the front door. The soldier was bunkered in pretty well, and started shooting back and the two blindly aiming around the self. Looking around at his surroundings, War had an idea. Whispering to Buzz, “Buzz, cover me, I’m going to move around behind him.” War jumped over the conveyor belt they were using for cover and headed deeper into the store, trying to find a way behind the lone Kizuki soldier. Moving around some food selves, working his way around, War was finally a couple feet in back of the Kizuki soldier. Being this close, War switched to his Combat Shotgun, the M16 wasn’t the best weapon for close up firefights. Turning the corner around the food self which separated War and the soldier, War aimed down his shotgun sights, and leaned out into the isle. Seeing the Kizuki soldier’s back, War pulled the trigger and grimaced as he was splattered in the mask with the soldier’s blood. Wiping the blood off his front visor, War gave the “OK” sign to Buzz. “Thump,” was the last thing War understood before he felt an excruciating pain in the back of his head, saw a white flash of light, and hit the ground face first. Violently grabbed and spun around, War was in the hands of a giant Kizuki soldier. Head still spinning, War couldn’t make out any features besides the hulking black mass standing over him with a compact looking gun. The soldier was saying something, but War couldn’t hear anything but the buzzing in his ears. The soldier pointing at the dead Kizuki behind War said something else which War could not make out, and raised his gun, getting ready to fire on War. An instant later, the hulking Kizuki solder’s head exploded into a showering warm red mess, and the 300 lb mass slumped onto War, who was still on the ground. Scrambling out from under the headless body, War grabbed the soldier’s gun, which turned out to be the standard Kizuki issue, MP5 and tried to clear his head. Starting to regain some hearing, War picked up on a small thumping noise, and turned around towards the debris field, which was still covered in a shadow of dust. Ready to shoot anything which came out of the mist, War prepped the MP5, and crouched down into a firing stance. Two silhouettes appeared in the dust, both of which War recognized immediately as Trig and Saw. Buzz came up from behind War, and gave the “OK” sign checking that there were no more threats. Trig came up to War, and helped him up from the ready crouch he was still in. “Saved your back on that one,” pointing to the headless Kizuki soldier. “Yea I’ll remember that for the next time,” replied War whose head had only just then stopped spinning. “We need to set up a base by the cash registers,” Trig helped War over to the registers where Buzz was during the firefight and started to bandage his head. Giving War an earpiece which War had lost during the sprint to the pillars, Trig said, “We got confirmation from the rest of the squad that the perimeter is clear along with the rest of the store.” Over the radio War heard Saw discover the food storage at the back of the store. War told Trig, “Looks like this was a main food plant for the ‘zuks.” The guys often called the Kizuki ‘zuks, after the capital had been over run. During the Zombie attack, after most of the county had been infected, the Kizukis stepped right in, and wiped out the Zombie infection out of Washington, taking control immediately. The Kizuki government started clearing out other small pockets all across the rest of America, killing anyone or thing which got in the way. The government ruled mostly by fear. After the Zombies attacked his hometown, War escaped with a small group of survivors, and set up a base on a remote island off the coast of North Carolina. That was the start of the rebellion called, “The Resistance.” Part of The Resistance, was War’s old squad mates from his tour in China, they had met up with War on the way to the island base. The Resistance was formed because all of America wanted the Kizuki out of power and the United States back to the way it was. The small group of the original Resistance was now over 1000 members strong, and had a fully functional base, almost impenetrable. With the supplies War’s squad had just captured, it would give the survivors a couple more years of food and even better than that, cut, what Intel believed to be at least 10% of the Kizukis supplies. War was proud of his squad, and looked around at the dozen military and civilian trucks which were pulling around to the back of the store to be loaded and then escorted back to the base. War tapped his earpiece and said to everyone, “Better get loaded up fast boys, the ‘zuks will want there supplies back, and they’ll be coming for it soon.” The hardest part of the mission was still to come. Next in the series…Homefront -the prequel to "The Resistance" series
  23. Warconn

    ZOMG LOST

    Yea im a fan of bones also, everynight at 7, missed the one were booth had a brain injury or something like that, dont know what happened there…
  24. Warconn

    ZOMG LOST

    lost is amazing, it has seemed like it has been off the air for a while Ive been watching reruns for the past month or so, trying to remember who the "man in black" was.
  25. make sure in the config.ini that the website is correct, that error means it cannot find the file
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