Waffle Posted March 10, 2009 Author Share Posted March 10, 2009 This is the first map that i made (indoors) my outdoor ones suck :Pbut here it is…....![](http://img172.imageshack.us/img172/9135/firstmap.jpg)i'm still working on it though…..im gonna add like armor, rugs, a shopkeeper, and a next floor (thats what the stairs are for) i put this much together in less then 2mins. (im a beginner, i don't know if thats good or not?)please rate 1-10 and i dont mind critisism, because critisism makes you learn your mistakes and what you can improve on! Link to comment Share on other sites More sharing options...
Jetblack Angel Posted March 10, 2009 Share Posted March 10, 2009 You should change your floor tiles. It looks terrible with the lightly shaded part on each one. Link to comment Share on other sites More sharing options...
Waffle Posted March 10, 2009 Author Share Posted March 10, 2009 i was gonna change that but now i know i must!! lol….._______________________________________________________here is my newest progress (changed floor tiling)![](http://img17.imageshack.us/img17/1091/myfirstmapprogress2.png) Link to comment Share on other sites More sharing options...
Hippoman789 Posted March 11, 2009 Share Posted March 11, 2009 floor tiles are wrong.no definition on top on wall.4/10 Link to comment Share on other sites More sharing options...
munro Posted March 11, 2009 Share Posted March 11, 2009 I never understood why people put the stairs in the middle of the room.Move the stairs to the wall or put walls around them or something. You dont see stairs just sitting there in real life. Link to comment Share on other sites More sharing options...
Guest Posted March 22, 2009 Share Posted March 22, 2009 looks good but the room is to big 5/10 and you should make it an armor shop so its just got armor in it not armor food wine and general suplies Link to comment Share on other sites More sharing options...
xeross Posted March 28, 2009 Share Posted March 28, 2009 Maybe it's a medieval supermarket.I'd say move the stairs, and put some wooden borders on top of the walls. Link to comment Share on other sites More sharing options...
anasky Posted March 28, 2009 Share Posted March 28, 2009 I'd say: shrink the building.Do you notice how many free space you got?Also, make the door 1 tile lower, and make the top ones of the floor at the bottom on fringe2.Make a Roof tile, so, when you're walking below it, you can still see yourself (if you know how to edit the tileset, you could check the tiles (make a dot equal to the backgroundcolor of the tileset like you would make a checkboard) and place it on fringe 1.If you do so, remember to copy it first xD Link to comment Share on other sites More sharing options...
ddunit Posted March 28, 2009 Share Posted March 28, 2009 Since when is a house as big as half a town? Link to comment Share on other sites More sharing options...
Keebler Elf Posted March 28, 2009 Share Posted March 28, 2009 Well it could be a fricken huge shop maby in a city? I personaly suggest makeing it smaller tho so you dont have to fill it with "useless" things. Link to comment Share on other sites More sharing options...
edache Posted March 28, 2009 Share Posted March 28, 2009 Maybe not shrinking the place but adding another shop of something else in the south east corner ?? Link to comment Share on other sites More sharing options...
anasky Posted March 28, 2009 Share Posted March 28, 2009 Normally you don't have:a. 2 shops in 1 houseb. a house equal to the size of 1/4 of the complete town. Link to comment Share on other sites More sharing options...
Baron Posted March 31, 2009 Share Posted March 31, 2009 firstly, thats a REALLY big room.For something i can only presume is a shop, a room that big would only be necessary if you had rows of shelves full of items (missing in pics above).Also, people like order, and witha space like that, the storekeepers would organise stuff into piles. For instance you might have 4 or 5 of the big rolls of fabricy stuff in one section, rather than jsut one, and piles of weapon lined up somewhere else. Link to comment Share on other sites More sharing options...
anasky Posted April 2, 2009 Share Posted April 2, 2009 @Baron:> firstly, thats a REALLY big room.> > For something i can only presume is a shop, a room that big would only be necessary if you had rows of shelves full of items (missing in pics above).> > Also, people like order, and witha space like that, the storekeepers would organise stuff into piles. For instance you might have 4 or 5 of the big rolls of fabricy stuff in one section, rather than jsut one, and piles of weapon lined up somewhere else.Ok, that helped me aswell when mapping interior.Thanks! Link to comment Share on other sites More sharing options...
Bobbus Posted April 6, 2009 Share Posted April 6, 2009 It's a really big room, i must say. It does look a little mediocre, though.Try adding more detail, such as barrels, more items, ect,. Although, making the room smaller may make it seem like there is more detail. Link to comment Share on other sites More sharing options...
xeross Posted April 6, 2009 Share Posted April 6, 2009 http://www.4chan.org/ < Click Misc. (18+) > randomhttp://img.4chan.org/b/imgboard.htmlRegards, Xeross Link to comment Share on other sites More sharing options...
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