Chakkra Posted March 19, 2009 Author Share Posted March 19, 2009 Ok, I suppose I'm a noob scripter, but what's the command to call a regular spell animation and a big spell animation? Link to comment Share on other sites More sharing options...
Chakkra Posted March 19, 2009 Author Share Posted March 19, 2009 actually.. I need to know how to cast a spell animation ON the character when he gets attacked, IN FRONT OF the character when he attacks, and on the NPC when it dies. Link to comment Share on other sites More sharing options...
mrmiguu Posted March 19, 2009 Share Posted March 19, 2009 [http://www.touchofdeathforums.com/smf/index.php/topic,27088.0.html](http://www.touchofdeathforums.com/smf/index.php/topic,27088.0.html)Enjoy~!:edit:Here's the NPC death anim. Replace the _Sub OnNPCDeath(Index, Map, NPCNum, NPCIndex)_ with this one:> Sub OnNPCDeath(Index, Map, NPCNum, NPCIndex)> Call BattleMsg(Index, "You killed a " & getnpcname(NPCNum) & ".", BRIGHTRED, 0)> Call SpellAnim(1, GetPlayerMap(index), GetNpcX(GetPlayerMap(Index), GetMapNPCnumber(GetPlayerMap(Index), Index)), GetNpcY(GetPlayerMap(Index), GetMapNPCnumber(GetPlayerMap(Index), Index)))> End Sub- Sincerely, MrMiguu Link to comment Share on other sites More sharing options...
Admiral Refuge Posted March 19, 2009 Share Posted March 19, 2009 This is a very useful topic:http://www.touchofdeathforums.com/smf/index.php?topic=8502.0I made that huge universal spell thing (with spell animations) just by using that topic Link to comment Share on other sites More sharing options...
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