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Pokemon Engine Improve


hisherwin
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[http://www.youtube.com/watch?v=U7X7Z4PNARI&feature=youtu.be](http://www.youtube.com/watch?v=U7X7Z4PNARI&feature=youtu.be)

The current progress i made.. currently doing move system.

[http://www.youtube.com/watch?v=KW9NyNxMYmk&feature=youtu.be](http://www.youtube.com/watch?v=KW9NyNxMYmk&feature=youtu.be)
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> Not so impressive looking… But you'll make it fancy when the basics are done i guess?
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> -seal

i'm just showing you the pokemon battle background rendering and just the basic turn base battle system that pokemon origins have, but that battle system is mine.. i didn't rip it on pokemon origins
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I'm not impressed, I was expecting more. But it's a start none the less; keep it up :)

> I made somthing like this ages ago except with way more features. I expect you will give up as I found there are a lot of moves, effects, etc that need to be done. Best of luck,
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> -Kibbelz

Yes, the amount of data needed for the Pokemon and the moves + all the effects is a real pain to add in.
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> That's better. What formula are you using for the move damage?

I cheat on that one i just do  (Damage * 3) so i can kill pokes easily but the formula of the "Damage" is 

((((2 * PokemonLevel / 5 + 2) * PokemonAttackStat * MoveAttackPower / FoePokemonDefenceStat) / 50 + 2) * Critcial * Weakness/Resistance * RandomNumber / 100
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